Clear out experimental .35 files
Clear out experimental .35 files
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//::///////////////////////////////////////////////
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//:: Name Blooded One template test script
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//:: FileName tmp_t_blooded
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//::
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//:://////////////////////////////////////////////
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/*“Blooded” is a template that can be added to any humanoid (referred to hereafter as the “base creature”). It uses all the base creature’s statistics and special abilities, except as listed here.
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AC: Natural armor improves by +2.
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Special Attacks: A blooded one retains all the special attacks of the base creature, and also gains the following special attack.
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War Cry (Ex): Once per day, a blooded one can scream a special war cry. This causes all blooded ones within 30 feet (including itself) to gain a +1 morale bonus on all attack and damage rolls for 2d4 rounds.
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This effect does not stack with other war cries.
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Abilities: Adjust from the base creature as follows: Str +2, Con +4, Int –2.
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Feats: Same as the base creature, except that a blooded one gains Combat Reflexes.
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Level Adjustment: Same as the base creature +1.
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*/
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#include "prc_inc_template"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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// Humanoid only
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if(!PRCAmIAHumanoid(oPC))
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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