Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,25 +0,0 @@
//::///////////////////////////////////////////////
//:: Name Blooded One War Cry script
//:: FileName tmp_blooded_cry
//::
//:://////////////////////////////////////////////
#include "prc_inc_template"
void main()
{
location lTarget = GetLocation(OBJECT_SELF);
// Declare the spell shape, size and the location. Capture the first target object in the shape.
// Cycle through the targets within the spell shape until an invalid object is captured.
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
while (GetIsObjectValid(oTarget))
{
if (GetHasTemplate(TEMPLATE_BLOODED_ONE, oTarget))
{
effect eLink = EffectLinkEffects(EffectDamageIncrease(DAMAGE_BONUS_1), EffectAttackIncrease(1));
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(eLink), oTarget, RoundsToSeconds(d4(2)));
}
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
}
}