Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,25 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Name Blooded One War Cry script
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//:: FileName tmp_blooded_cry
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//::
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//:://////////////////////////////////////////////
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#include "prc_inc_template"
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void main()
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{
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location lTarget = GetLocation(OBJECT_SELF);
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// Declare the spell shape, size and the location. Capture the first target object in the shape.
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// Cycle through the targets within the spell shape until an invalid object is captured.
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object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
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while (GetIsObjectValid(oTarget))
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{
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if (GetHasTemplate(TEMPLATE_BLOODED_ONE, oTarget))
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{
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effect eLink = EffectLinkEffects(EffectDamageIncrease(DAMAGE_BONUS_1), EffectAttackIncrease(1));
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(eLink), oTarget, RoundsToSeconds(d4(2)));
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
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}
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}
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