Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,52 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Greater Planar Binding
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//:: NW_S0_GrPlanar.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Summons an outsider dependant on alignment, or
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holds an outsider if the creature fails a save.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: April 12, 2001
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "prc_inc_spells"
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void main()
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{
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//Declare major variables
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int nMetaMagic = PRCGetMetaMagicFeat();
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int nCasterLevel = GetLevelByClass(CLASS_TYPE_ACOLYTE, OBJECT_SELF);
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int nDuration = ( 100 );
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effect eSummon;
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effect eGate;
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eDur2 = EffectVisualEffect(VFX_DUR_PARALYZED);
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effect eDur3 = EffectVisualEffect(VFX_DUR_PARALYZE_HOLD);
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effect eLink = EffectLinkEffects(eDur, EffectParalyze());
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eLink = EffectLinkEffects(eLink, eDur2);
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eLink = EffectLinkEffects(eLink, eDur3);
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object oTarget = PRCGetSpellTargetObject();
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int nRacial = MyPRCGetRacialType(oTarget);
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//Check for metamagic extend
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if (nMetaMagic & METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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eSummon = EffectSummonCreature("NW_S_VROCK", VFX_FNF_SUMMON_GATE, 3.0);
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if(GetPRCSwitch(MARKER_PRC_COMPANION))
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eSummon = EffectSummonCreature("prc_gelugon", VFX_FNF_SUMMON_GATE, 3.0);
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//Apply the VFX impact and summon effect
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MultisummonPreSummon(OBJECT_SELF);
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, GetSpellTargetLocation(), RoundsToSeconds(nDuration));
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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