Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,34 +0,0 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Foe Hunter
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Warchief devoted bodyguards
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Oni5115
|
||||
//:: Created On: Mar 17, 2004
|
||||
//:://////////////////////////////////////////////
|
||||
#include "prc_inc_spells"
|
||||
|
||||
void main()
|
||||
{
|
||||
object oPC = OBJECT_SELF;
|
||||
|
||||
int iDamageTaken = GetTotalDamageDealt();
|
||||
int nCheck = FALSE;
|
||||
|
||||
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, GetLocation(oPC), TRUE);
|
||||
while(GetIsObjectValid(oTarget) && !nCheck)
|
||||
{
|
||||
if(spellsIsTarget(oTarget, SPELL_TARGET_ALLALLIES, oPC) && oTarget != oPC)
|
||||
{
|
||||
// This is the damage being shifted from the Warchief to an ally
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(iDamageTaken), oTarget);
|
||||
nCheck = TRUE;
|
||||
}
|
||||
oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, GetLocation(oPC), TRUE);
|
||||
}
|
||||
|
||||
if(nCheck)
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectHeal(iDamageTaken), oPC);
|
||||
}
|
Reference in New Issue
Block a user