Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,16 +0,0 @@
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#include "prc_feat_const"
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#include "inc_item_props"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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if (GetHasFeat(FEAT_VIGIL_ARMOR, oPC))
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{
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SetCompositeBonus(oSkin,"VigilantSkinBonus",2,ITEM_PROPERTY_AC_BONUS);
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}
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if (GetHasFeat(FEAT_VIGIL_HEAL, oPC))
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{
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SetCompositeBonus(oSkin,"VigilantNaturalHealing",1,ITEM_PROPERTY_REGENERATION);
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}
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}
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