Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,58 +0,0 @@
//::///////////////////////////////////////////////
//:: [Acrobatic Attack]
//:: [prc_s_acroatk.nss]
//:://////////////////////////////////////////////
//:: Leaps at a target. Inflicting d6 / 2 duelist
//:: levels + dex bonus damage and knockdown for
//:: 1 round. Reflex save verus 10 + duelist
//:: level + dex bonus for half damage and no
//:: knockdown.
//::
//:: Attack/Damage bonus of +2 or +4 for 1 round
//::
//:://////////////////////////////////////////////
//:: Created By: Aaon Graywolf
//:: Created On: Dec 21, 2003
//:://////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
//Declare major variables
int nDuration = 2;
int nWis = GetAbilityModifier(ABILITY_WISDOM);
int nDC = 15 + nWis;
if(GetHasFeat(FEAT_FREE_KI_2, OBJECT_SELF))
nDC += nWis;
if(GetHasFeat(FEAT_FREE_KI_3, OBJECT_SELF))
nDC += nWis;
if(GetHasFeat(FEAT_FREE_KI_4, OBJECT_SELF))
nDC += nWis;
location lTargetLocation = GetSpellTargetLocation();
object oTarget;
effect eGaze = EffectStunned();
effect eVis = EffectVisualEffect(VFX_IMP_SONIC);
effect eVisDur = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED);
//Get first target in spell area
oTarget = GetFirstObjectInShape(SHAPE_SPELLCONE, 10.0, lTargetLocation, TRUE);
while(GetIsObjectValid(oTarget))
{
if(!GetIsReactionTypeFriendly(oTarget) && oTarget != OBJECT_SELF)
{
//Determine effect delay
float fDelay = GetDistanceBetween(OBJECT_SELF, oTarget)/20;
if(!/*WillSave*/PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, OBJECT_SELF, fDelay))
{
DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eGaze, oTarget, 12.0f));
DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVisDur, oTarget, 12.0f));
DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
}
}
//Get next target in spell area
oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 10.0, lTargetLocation, TRUE);
}
}