Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,77 +0,0 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Peerless Archer - Power Shot, Improved Power Shot
|
||||
//:: and Superior Power Shot
|
||||
//:: Copyright (c) 2004
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Decreases attack by 5, 10 or 15
|
||||
and increases damage by 5, 10 or 15
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Oni5115
|
||||
//:: Created On: April 09, 2004
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "prc_inc_combat"
|
||||
|
||||
void main()
|
||||
{
|
||||
effect eDamage;
|
||||
effect eToHit;
|
||||
int nDamage, nToHit;
|
||||
int bHasBow = FALSE;
|
||||
object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, OBJECT_SELF);
|
||||
|
||||
if(GetBaseItemType(oWeap) == BASE_ITEM_LONGBOW || GetBaseItemType(oWeap) == BASE_ITEM_SHORTBOW)
|
||||
{
|
||||
bHasBow = TRUE;
|
||||
}
|
||||
|
||||
if (!bHasBow)
|
||||
{
|
||||
FloatingTextStringOnCreature("*No Bow Equipped*", OBJECT_SELF, FALSE);
|
||||
PRCRemoveSpellEffects(SPELL_PA_POWERSHOT, OBJECT_SELF, OBJECT_SELF);
|
||||
PRCRemoveSpellEffects(SPELL_PA_IMP_POWERSHOT, OBJECT_SELF, OBJECT_SELF);
|
||||
PRCRemoveSpellEffects(SPELL_PA_SUP_POWERSHOT, OBJECT_SELF, OBJECT_SELF);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!GetHasFeatEffect(FEAT_PA_IMP_POWERSHOT) && !GetHasFeatEffect(FEAT_PA_POWERSHOT) && !GetHasFeatEffect(FEAT_PA_SUP_POWERSHOT))
|
||||
{
|
||||
int nDamageBonusType = GetWeaponDamageType(oWeap);
|
||||
|
||||
switch(GetSpellId())
|
||||
{
|
||||
case SPELL_PA_POWERSHOT:
|
||||
nDamage = DAMAGE_BONUS_5;
|
||||
nToHit = 5;
|
||||
break;
|
||||
case SPELL_PA_IMP_POWERSHOT:
|
||||
nDamage = DAMAGE_BONUS_10;
|
||||
nToHit = 10;
|
||||
break;
|
||||
case SPELL_PA_SUP_POWERSHOT:
|
||||
nDamage = DAMAGE_BONUS_15;
|
||||
nToHit = 15;
|
||||
break;
|
||||
}
|
||||
|
||||
eDamage = EffectDamageIncrease(nDamage, nDamageBonusType);
|
||||
eToHit = EffectAttackDecrease(nToHit);
|
||||
|
||||
effect eLink = ExtraordinaryEffect(EffectLinkEffects(eDamage, eToHit));
|
||||
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, OBJECT_SELF);
|
||||
|
||||
string nMes = "*Power Shot Mode Activated*";
|
||||
FloatingTextStringOnCreature(nMes, OBJECT_SELF, FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
PRCRemoveSpellEffects(SPELL_PA_POWERSHOT, OBJECT_SELF, OBJECT_SELF);
|
||||
PRCRemoveSpellEffects(SPELL_PA_IMP_POWERSHOT, OBJECT_SELF, OBJECT_SELF);
|
||||
PRCRemoveSpellEffects(SPELL_PA_SUP_POWERSHOT, OBJECT_SELF, OBJECT_SELF);
|
||||
|
||||
string nMes = "*Power Shot Mode Deactivated*";
|
||||
FloatingTextStringOnCreature(nMes, OBJECT_SELF, FALSE);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user