Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,40 +0,0 @@
#include "prc_class_const"
#include "prc_feat_const"
#include "prc_spell_const"
#include "prc_misc_const"
#include "prc_racial_const"
#include "prc_inc_dragsham"
void _SetupAura(object oPC, int nSpellID)
{
object oAura = GetAuraObject(oPC, "VFX_MARSH_MAJ1");
int nAuraBonus = GetMarshalAuraPower(oPC);
SetLocalObject(oPC, "MajorAura", oAura);
SetLocalInt(oAura, "SpellID", nSpellID);
SetLocalInt(oAura, "AuraBonus", nAuraBonus);
}
void main()
{
object oPC = OBJECT_SELF;
object oAura = GetLocalObject(oPC, "MajorAura");
int nSpellID = GetSpellId();
string sMes = "";
if(GetIsObjectValid(oAura))
{
sMes = "*Major Aura Deactivated*";
DestroyObject(oAura);
DeleteLocalObject(oPC, "MajorAura");
}
else
{
sMes = "*Major Aura Activated*";
effect eAura = ExtraordinaryEffect(EffectAreaOfEffect(AOE_MOB_MARSHAL_MAJOR_AURA));
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAura, oPC);
_SetupAura(oPC, nSpellID);
}
FloatingTextStringOnCreature(sMes, oPC, FALSE);
}