Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,58 +0,0 @@
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#include "prc_alterations"
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void main()
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{
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int nEvent = GetRunningEvent();
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if(DEBUG) DoDebug("prc_knight running, event: " + IntToString(nEvent));
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// Get the PC. This is event-dependent
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object oPC;
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switch(nEvent)
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{
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case EVENT_ONPLAYERREST_FINISHED: oPC = GetLastBeingRested(); break;
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case EVENT_ONCLIENTENTER: oPC = GetEnteringObject(); break;
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case EVENT_ONPLAYERLEVELUP: oPC = GetPCLevellingUp(); break;
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default:
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oPC = OBJECT_SELF;
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}
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object oItem;
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object oArmour = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
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object oAmmo;
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int nClass = GetLevelByClass(CLASS_TYPE_KNIGHT, oPC);
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int nCha = GetAbilityModifier(ABILITY_CHARISMA, oPC);
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int nBonus = max(1, (nClass/2) + nCha);
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// We aren't being called from any event, instead from EvalPRCFeats
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if(nEvent == FALSE)
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{
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// Hook in the events, needed from level 1 for Knight's Challenge
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if(DEBUG) DoDebug("prc_knight: Adding eventhooks");
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AddEventScript(oPC, EVENT_ONPLAYERREST_FINISHED, "prc_knight", TRUE, FALSE);
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AddEventScript(oPC, EVENT_ONPLAYERLEVELUP, "prc_knight", TRUE, FALSE);
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AddEventScript(oPC, EVENT_ONCLIENTENTER, "prc_knight", TRUE, FALSE);
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}
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// Restore Knight's Challenge
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else if(nEvent == EVENT_ONPLAYERREST_FINISHED)
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{
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if(DEBUG) DoDebug("prc_knight: OnRest:\n" + "oPC = " + DebugObject2Str(oPC));
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SetLocalInt(oPC, "KnightsChallenge", nBonus);
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FloatingTextStringOnCreature("You have " +IntToString(nBonus) + " uses of Knight's Challenge remaining", oPC, FALSE);
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}// end if - Running OnRest event
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// Restore Knight's Challenge
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else if(nEvent == EVENT_ONPLAYERLEVELUP)
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{
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if(DEBUG) DoDebug("prc_knight: OnRest:\n" + "oPC = " + DebugObject2Str(oPC));
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SetLocalInt(oPC, "KnightsChallenge", nBonus);
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FloatingTextStringOnCreature("You have " +IntToString(nBonus) + " uses of Knight's Challenge remaining", oPC, FALSE);
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}// end if - Running OnRest event
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// Restore Knight's Challenge
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else if(nEvent == EVENT_ONCLIENTENTER)
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{
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if(DEBUG) DoDebug("prc_knight: OnRest:\n" + "oPC = " + DebugObject2Str(oPC));
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SetLocalInt(oPC, "KnightsChallenge", nBonus);
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FloatingTextStringOnCreature("You have " +IntToString(nBonus) + " uses of Knight's Challenge remaining", oPC, FALSE);
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}// end if - Running OnRest event
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}
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