Clear out experimental .35 files
Clear out experimental .35 files
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//::///////////////////////////////////////////////
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//:: Knight - Vigilant Defender, Enter
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//:: prc_knght_vigil.nss
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//:://////////////////////////////////////////////
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//:: Tumble Pen = class level
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//:://////////////////////////////////////////////
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//:: Created By: Stratovarius
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//:: Created On: July 1, 2007
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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//Declare major variables
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object oTarget = GetEnteringObject();
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int nKnight = GetLevelByClass(CLASS_TYPE_KNIGHT, GetAreaOfEffectCreator());
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effect eSkill = EffectSkillDecrease(SKILL_TUMBLE, nKnight);
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// Cleaned up on exit
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if (GetIsEnemy(oTarget, GetAreaOfEffectCreator())) SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eSkill, oTarget);
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}
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