Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,55 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Knight - Improved Shield Ally
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//:: prc_knght_ishlly.nss
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//:://////////////////////////////////////////////
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//:: Share Pain for one round
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//:://////////////////////////////////////////////
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//:: Created By: Stratovarius
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//:: Created On: July 1, 2007
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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//Declare main variables.
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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object oArmor = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
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object oArmor2 = GetItemInSlot(INVENTORY_SLOT_CHEST, oTarget);
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ExecuteScript("prc_knght_ishart", oTarget);
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int iDamageTaken = GetLocalInt(oTarget, "ShieldAllyDamage");
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int iHeal = 0;
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// Once a round, fellas
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if (GetLocalInt(oPC, "ImprovedShieldAlly")) return;
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if(iDamageTaken > 0)
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{
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iHeal = iDamageTaken;
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effect eHeal = EffectHeal(iHeal);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oTarget);
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effect eDamage = EffectDamage(iDamageTaken);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oPC);
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}
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effect eDur = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE);
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// Get the OnHitCast: Unique on the manifester's armor / hide
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IPSafeAddItemProperty(oArmor2, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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// Hook eventscript
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AddEventScript(oPC, EVENT_ONHIT, "psi_pow_shrpnaux", TRUE, FALSE);
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DelayCommand(6.0, RemoveEventScript(oPC, EVENT_ONHIT, "psi_pow_shrpnaux", TRUE, FALSE));
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// Store the target for use in the damage script
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SetLocalObject(oTarget, "PRC_Power_SharePain_Target", oPC);
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// Do VFX for the monitor to look for
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, 6.0, TRUE, PRCGetSpellId(), 1000);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oPC, 6.0, TRUE, PRCGetSpellId(), 1000);
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SetLocalInt(oPC, "ImprovedShieldAlly", TRUE);
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DelayCommand(6.0, DeleteLocalInt(oPC, "ImprovedShieldAlly"));
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}
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