Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,24 +0,0 @@
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/* Fighting Defensively
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-4 Attack, +2 AC
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+1 extra AC if Tumble ranks >= 5
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*/
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#include "prc_alterations"
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void main()
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{
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object oPC = OBJECT_SELF;
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if (GetHasSpellEffect(PRCGetSpellId(), oPC))
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PRCRemoveSpellEffects(PRCGetSpellId(), oPC, oPC);
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else
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{
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int nDuel = GetLevelByClass(CLASS_TYPE_DUELIST, oPC);
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int nAC = 2;
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if (GetSkillRank(SKILL_TUMBLE, oPC, TRUE) >= 5) nAC++;
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if (nDuel >= 7) nAC += nDuel;
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effect eLink = EffectLinkEffects(EffectACIncrease(nAC, AC_DODGE_BONUS), EffectAttackDecrease(4));
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eLink = ExtraordinaryEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oPC);
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}
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}
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