Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,73 +0,0 @@
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//::///////////////////////////////////////////////
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//:: [Disciple of Mephistopheles Feats]
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//:: [prc_elemsavant.nss]
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//:://////////////////////////////////////////////
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//:: Check to see which Disciple of Mephistopheles feats a creature
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//:: has and apply the appropriate bonuses.
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//:://////////////////////////////////////////////
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//:: Created By: Attilla. Modified by Aaon Graywolf
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//:: Created On: Jan 8, 2004
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//:: Modified by Lockindal Linantal: glove property.
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_feat_const"
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// * Applies the Disciple of Mephistopheles's resistances on the object's skin.
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// * iLevel = IP_CONST_DAMAGERESIST_*
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void DiscMephResist(object oPC, object oSkin, int iResist)
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{
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if(GetLocalInt(oSkin, "DiscMephResist") == iResist) return;
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RemoveSpecificProperty(oSkin, ITEM_PROPERTY_DAMAGE_RESISTANCE,IP_CONST_DAMAGETYPE_FIRE, iResist, 1, "DiscMephResist");
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AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_FIRE, iResist), oSkin);
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SetLocalInt(oSkin, "DiscMephResist", iResist);
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}
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void HellFireGrasp(object oPC, object oGaunt)
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{
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if(GetLocalInt(oGaunt, "DiscMephGlove") == 6) return;
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RemoveSpecificProperty(oGaunt, IP_CONST_DAMAGETYPE_FIRE, IP_CONST_DAMAGEBONUS_1d6, 1, -1, "DiscMephGlove", -1, DURATION_TYPE_TEMPORARY);
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AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_FIRE, IP_CONST_DAMAGEBONUS_1d6), oGaunt, 9999.0);
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SetLocalInt(oGaunt, "DiscMephGlove", 6);
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}
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void RemoveHellFire(object oPC, object oGaunt)
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{
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if(GetLocalInt(oGaunt, "DiscMephGlove") == 6)
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RemoveSpecificProperty(oGaunt, ITEM_PROPERTY_DAMAGE_BONUS, IP_CONST_DAMAGETYPE_FIRE, IP_CONST_DAMAGEBONUS_1d6, 1, "DiscMephGlove", -1, DURATION_TYPE_TEMPORARY);
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}
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void main()
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{
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//Declare main variables.
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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object oGaunt = GetItemInSlot(INVENTORY_SLOT_ARMS, oPC);
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object oUnequip = GetItemLastUnequipped();
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int iResist = -1;
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int iEquip = GetLocalInt(oPC, "ONEQUIP");
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if(GetHasFeat(FEAT_FIRE_RESISTANCE_10, oPC))
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{
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iResist = IP_CONST_DAMAGERESIST_10;
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}
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else if(GetHasFeat(FEAT_FIRE_RESISTANCE_20, oPC))
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{
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iResist = IP_CONST_DAMAGERESIST_20;
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}
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if(GetHasFeat(FEAT_HELLFIRE_GRASP, oPC))
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{
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if (GetLocalInt(oUnequip, "DiscMephGlove") == 6)
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{
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if (iEquip == 1) RemoveHellFire(oPC, oUnequip);
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}
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if (iEquip == 2) HellFireGrasp(oPC, oGaunt);
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}
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//Apply bonuses accordingly
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if(iResist > -1) DiscMephResist(oPC, oSkin, iResist);
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}
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