Clear out experimental .35 files
Clear out experimental .35 files
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#include "prc_inc_burn"
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void main()
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{
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object oPC = OBJECT_SELF;
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if(!TakeSwiftAction(oPC)) return;
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int nBurn = BurnSpell(oPC);
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int nRounds = 1; //Arcane Boost is a one round effect
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if(!nBurn)
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{
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//FloatingTextStringOnCreature("You do not have a spell of that level to burn", oPC, FALSE);
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return;
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}
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nBurn = nBurn * 2;
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effect eLink = EffectLinkEffects(EffectDamageIncrease(nBurn, DAMAGE_TYPE_MAGICAL), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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eLink = SupernaturalEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, RoundsToSeconds(nRounds));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEAD_ODD), oPC);
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}
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