Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,61 +0,0 @@
//::///////////////////////////////////////////////
//:: Web
//:: NW_S0_Web.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Creates a mass of sticky webs that cling to
and entangle target who fail a Reflex Save
Those caught can make a new save every
round. Movement in the web is 1/6 normal.
The higher the creatures Strength the faster
they move out of the web.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Aug 8, 2001
//:://///////////////////////////////////////////
//:: modified by mr_bumpkin Dec 4, 2003
#include "prc_alterations"
#include "x2_inc_spellhook"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
/*
Spellcast Hook Code
Added 2003-06-20 by Georg
If you want to make changes to all spells,
check x2_inc_spellhook.nss to find out more
*/
if (!X2PreSpellCastCode())
{
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
//Declare major variables including Area of Effect Object
effect eAOE = EffectAreaOfEffect(AOE_PER_WEB,"nw_s0_weba","nightsh_webb","nw_s0_webc");
location lTarget = GetSpellTargetLocation();
int nDuration = GetLevelByClass(CLASS_TYPE_NIGHTSHADE,OBJECT_SELF)*2;
int nMetaMagic = PRCGetMetaMagicFeat();
//Make sure duration does no equal 0
if (nDuration < 1)
{
nDuration = 1;
}
//Create an instance of the AOE Object using the Apply Effect function
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
}