Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,19 +0,0 @@
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void main()
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{
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int nHD = GetHitDice(OBJECT_SELF);
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int nMinXPForLevel = ((nHD * (nHD - 1)) / 2) * 1000;
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int nNewXP =GetXP(OBJECT_SELF)-6;
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if (nMinXPForLevel > nNewXP || nNewXP == 0 )
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{
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FloatingTextStrRefOnCreature(3785, OBJECT_SELF); // Item Creation Failed - Not enough XP
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return ;
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}
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CreateItemOnObject("x1_wmgrenade005", OBJECT_SELF, 1);
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SetXP(OBJECT_SELF,nNewXP);
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}
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