Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,52 +0,0 @@
/*
----------------
Energy Ray
race_enray.nss
----------------
30/10/04 by Stratovarius
Class: Psion/Wilder
Power Level: 1
Range: Short
Target: One Creature
Duration: Instantaneous
Saving Throw: None
Power Resistance: Yes
Power Point Cost: 1
You create a ray of energy of the chosen type that shoots forth from your finger tips,
doing 1d6+1 elemental damage on a successful ranged touch attack.
Augment: For every additional power point spent, this power's damage increases by 1d6+1.
*/
const int RACE_POWER_ENERGYRAY_COLD = 1985;
const int RACE_POWER_ENERGYRAY_ELEC = 1986;
const int RACE_POWER_ENERGYRAY_FIRE = 1987;
const int RACE_POWER_ENERGYRAY_SONIC = 1988;
#include "psi_inc_psifunc"
void main()
{
int nSpellID = GetSpellId();
int nPower;
switch (nSpellID)
{
case RACE_POWER_ENERGYRAY_COLD:
nPower = POWER_ENERGYRAY_COLD;
break;
case RACE_POWER_ENERGYRAY_ELEC:
nPower = POWER_ENERGYRAY_ELEC;
break;
case RACE_POWER_ENERGYRAY_FIRE:
nPower = POWER_ENERGYRAY_FIRE;
break;
case RACE_POWER_ENERGYRAY_SONIC:
nPower = POWER_ENERGYRAY_SONIC;
break;
}
UsePower(nPower, CLASS_TYPE_INVALID, TRUE, GetHitDice(OBJECT_SELF)/2);
}