Clear out experimental .35 files
Clear out experimental .35 files
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/**
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* Thrallherd: Twofold Master
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* 16/04/2005
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* Stratovarius
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* Type of Feat: Class Specific
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* Prerequisite: Thrallherd level 10.
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* Specifics: The Thrallherd gains a second thrall. This thrall's maximum level is equal to the thrallherd's level minus 2.
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* Use: Selected.
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*/
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#include "inc_rand_equip"
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#include "prc_alterations"
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#include "nw_o2_coninclude"
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void CleanCopy(object oImage)
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{
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SetLootable(oImage, FALSE);
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object oItem = GetFirstItemInInventory(oImage);
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while(GetIsObjectValid(oItem))
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{
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SetDroppableFlag(oItem, FALSE);
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SetItemCursedFlag(oItem, TRUE);
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AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyWeightReduction(IP_CONST_REDUCEDWEIGHT_10_PERCENT), oItem);
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SetIdentified(oItem, TRUE);
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oItem = GetNextItemInInventory(oImage);
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}
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int i;
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for(i=0;i<NUM_INVENTORY_SLOTS;i++)//equipment
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{
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oItem = GetItemInSlot(i, oImage);
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SetDroppableFlag(oItem, FALSE);
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AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyWeightReduction(IP_CONST_REDUCEDWEIGHT_10_PERCENT), oItem);
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SetIdentified(oItem, TRUE);
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SetItemCursedFlag(oItem, TRUE);
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}
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TakeGoldFromCreature(GetGold(oImage), oImage, TRUE);
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}
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void main()
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{
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if(GetPRCSwitch(PRC_THRALLHERD_LEADERSHIP))
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{
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FloatingTextStringOnCreature("Please select your thrall via the cohort system.", OBJECT_SELF, FALSE);
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return;
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}
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int nMax = GetMaxHenchmen();
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int i = 1;
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object oHench = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, OBJECT_SELF, i);
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if (GetTag(oHench) == "psi_thrall_twofold")
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{
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FloatingTextStringOnCreature("You are already a Twofold Master", OBJECT_SELF, FALSE);
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return;
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}
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while (GetIsObjectValid(oHench))
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{
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i += 1;
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oHench = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, OBJECT_SELF, i);
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if (GetTag(oHench) == "psi_thrall_twofold")
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{
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FloatingTextStringOnCreature("You are already a Twofold Master", OBJECT_SELF, FALSE);
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return;
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}
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}
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if (i >= nMax) SetMaxHenchmen(i+1);
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effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_UNDEAD);
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int nHD = GetHitDice(OBJECT_SELF);
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int nLevel = nHD - 2;
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object oCreature = CreateObject(OBJECT_TYPE_CREATURE, "psi_thrall_rog", GetSpellTargetLocation(), FALSE, "psi_thrall_twofold");
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AddHenchman(OBJECT_SELF, oCreature);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oCreature));
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int n;
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for(n=1;n<nLevel;n++)
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{
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LevelUpHenchman(oCreature, CLASS_TYPE_INVALID, TRUE);
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}
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for(n=1;n<nLevel;n++)
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{
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GenerateBossTreasure(oCreature);
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}
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AssignCommand(oCreature, ClearAllActions());
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AssignCommand(oCreature, ActionEquipMostDamagingMelee());
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AssignCommand(oCreature, ActionEquipMostEffectiveArmor());
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EquipMisc(oCreature);
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CleanCopy(oCreature);
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SetMaxHenchmen(nMax);
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}
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