Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,57 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Psionic Focus spellscript
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//:: psi_psionic_foc
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//::///////////////////////////////////////////////
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/** @file
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Does a concentration check to see if the user
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gains psionic focus.
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In the event this is used while already focused,
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it will still run the GainPsionicFocus() -
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function.
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@author Modified by - Ornedan
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@date Modified on - 2005.03.23
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@date Modified on - 2005.12.30
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_feat_const"
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#include "psi_inc_psifunc"
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void main()
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{
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object oPC = OBJECT_SELF;
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if(GetCurrentPowerPoints(oPC) == 0)
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{
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SendMessageToPCByStrRef(oPC, 16824068); // "You do not have any Power Points, you cannot become Psionically Focused"
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return;
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}
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if(GetIsPsionicallyFocused(oPC))
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{
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SendMessageToPCByStrRef(oPC, 16824065); // "You are already Psionically Focused."
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GainPsionicFocus(oPC); // Recheck the bonuses associated with Psionic Focus
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return;
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}
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if (PRCGetSpellId() == 2822) // Psionic meditation feat
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{
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if(!TakeMoveAction(oPC)) return;
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}
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int nDC = 20;
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if(GetHasFeat(FEAT_NARROW_MIND, oPC)) nDC -= 4;
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if(GetHasFeat(FEAT_COMBAT_MANIFESTATION, oPC)) nDC += 4; // Hack to avoid granting bonus from Combat manifestation where it should not be
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if(GetIsSkillSuccessful(oPC, SKILL_CONCENTRATION, nDC))
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{
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SendMessageToPCByStrRef(oPC, 16824066); // "You are now Psionically Focused."
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GainPsionicFocus(oPC);
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}
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else
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SendMessageToPCByStrRef(oPC, 16824067); // "You failed to become Psionically Focused."
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}
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