Clear out experimental .35 files
Clear out experimental .35 files
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/*
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----------------
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Ectoplasmic Form
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psi_pow_ectoform
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----------------
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14/5/05 by Stratovarius
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*/ /** @file
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Ectoplasmic Form
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Psychometabolism
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Level: Egoist 3, psychic warrior 3
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Manifesting Time: 1 standard action
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Range: Personal
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Target: You
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Duration: 1 min./level
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Power Points: 5
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Metapsionics: Extend
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You and all your gear become a partially translucent mass of rippling
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ectoplasm that generally conforms to your normal shape. You gain damage
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reduction 10/+2, and you gain immunity to poison and critical hits. Your
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material armor becomes meaningless, although your size, Dexterity,
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deflection bonuses, and armor bonuses from force effects (such as those
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gained by inertial armor) still apply to your Armor Class.
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You can manifest powers while in ectoplasmic form, but you must make a
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Concentration check (DC 20 + power level) for each power you attempt to
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manifest.
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@todo 2da entries
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining);
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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float fDuration = 60.0f * manif.nManifesterLevel;
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if(manif.bExtend) fDuration *= 2;
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// Create effects
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effect eLink = EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT);
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_SNEAK_ATTACK));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_POISON));
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eLink = EffectLinkEffects(eLink, EffectDamageReduction(10, DAMAGE_POWER_PLUS_TWO));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_BLUR));
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effect eVis = EffectVisualEffect(VFX_FNF_MYSTICAL_EXPLOSION);
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// Apply effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, manif.nManifesterLevel);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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// Set marker for use in powerhook
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SetLocalInt(oTarget, "PRC_Power_EctoForm", TRUE);
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// Start effect end monitor
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DelayCommand(6.0f, DispelMonitor(manif.oManifester, oTarget, manif.nSpellID, FloatToInt(fDuration) / 6));
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}
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}
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void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining)
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{
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// Has the power ended since the last beat, or does the duration run out now
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if((--nBeatsRemaining == 0) ||
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PRCGetDelayedSpellEffectsExpired(nSpellID, oTarget, oManifester)
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)
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{
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if(DEBUG) DoDebug("psi_pow_ectoform: Removing marker");
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// Clear the effect presence marker
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DeleteLocalInt(oTarget, "PRC_Power_EctoForm");
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}
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else
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DelayCommand(6.0f, DispelMonitor(oManifester, oTarget, nSpellID, nBeatsRemaining));
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}
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