Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,65 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Channel Dragon Wings feat for Diamond Dragon
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//:: psi_diadra_wing.nss
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//::///////////////////////////////////////////////
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/*
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Handles the wing channeling for the Diamond Dragon prestige class.
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Since it acts like a power, it uses the psionics system and constants.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Fox
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//:: Created On: Nov 15, 2007
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//:://////////////////////////////////////////////
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#include "psi_inc_psifunc"
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#include "prc_alterations"
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//removes wings at the end of the power
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void RemoveWings(object oPC, int nWingCounter)
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{
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if(GetPersistantLocalInt(oPC, "ChannelingWings") == nWingCounter)
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{
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SetPersistantLocalInt(oPC, "ChannelingWings", FALSE);
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SetCreatureWingType(CREATURE_WING_TYPE_NONE, oPC);
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}
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}
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//internal function to handle turning the wings on and off
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void ChannelWings(object oPC, float fDuration)
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{
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//already has wings, keep them
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if(GetCreatureWingType(oPC) != CREATURE_WING_TYPE_NONE)
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return;
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//otherwise grant wings
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SetCreatureWingType(PRC_WING_TYPE_DRAGON_SILVER, oPC);
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int nWingCounter = GetPersistantLocalInt(oPC, "ChannelingWings");
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if(nWingCounter > 9) nWingCounter = 0;
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SetPersistantLocalInt(oPC, "ChannelingWings", nWingCounter + 1);
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//set up wing removal after power expiration
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DelayCommand(fDuration, RemoveWings(oPC, nWingCounter + 1));
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}
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void main()
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{
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateDiaDragChannel(oManifester, OBJECT_INVALID,
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PowerAugmentationProfile(),
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4 //Acts as a Level 4 Power for PP cost
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);
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if(manif.bCanManifest)
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{
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effect eLink = SupernaturalEffect(EffectSkillIncrease(SKILL_JUMP, 10));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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float fDur = 60.0f * manif.nManifesterLevel;
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDur, TRUE, -1, manif.nManifesterLevel);
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ChannelWings(oManifester, fDur);
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}// end if - Successfull manifestation
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}
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