Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,46 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Wild Surge
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//:: prc_wild_surge
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//::///////////////////////////////////////////////
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/** @file
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Turns Wild Surge to a setting determined by
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SpellID.
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@author Ornedan
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@date Created - 2005.11.28
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "psi_inc_psifunc"
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const int SPELLID_WILD_SURGE_1 = 2380;
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const int SPELLID_WILD_SURGE_11 = 2390;
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void main()
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{
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object oPC = OBJECT_SELF;
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int nSpellID = GetSpellId();
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int nWilderLvl = GetLevelByClass(CLASS_TYPE_WILDER, oPC);
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int nWildSurge = nSpellID - SPELLID_WILD_SURGE_1 + 1;
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int nMaxSurge;
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if(nWilderLvl < 3)
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nMaxSurge = 1;
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else
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nMaxSurge = ((nWilderLvl + 1) / 4) + 1;
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if(DEBUG) if(nWildSurge < 1 || nWildSurge > 11) DoDebug("prc_wild_surge: ERROR: Unsupported spellID: " + IntToString(nSpellID));
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if(nWildSurge <= nMaxSurge)
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{
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if(!GetLocalInt(oPC, PRC_OVERCHANNEL))
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{
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SetLocalInt(oPC, PRC_WILD_SURGE, nWildSurge);
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FloatingTextStringOnCreature(GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSpellID))), oPC, FALSE);
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}
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else
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FloatingTextStrRefOnCreature(16824026, oPC, FALSE); // "You cannot have Wild Surge and Overchannel active at the same time"
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}
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else
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FloatingTextStrRefOnCreature(16824027, oPC, FALSE); // "Your Wilder level is not high enough to use this level of Wild Surge"
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}
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