Clear out experimental .35 files
Clear out experimental .35 files
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/*
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----------------
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Flesh Ripper
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tob_tgcw_flshrip
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----------------
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18/08/07 by Stratovarius
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*/ /** @file
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Flesh Ripper
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Tiger Claw (Strike)
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Level: Swordsage 3, Warblade 3
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Initiation Action: 1 Standard Action
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Range: Melee Attack
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Target: One Creature
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Duration: 1 round
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Save: Fortitude Partial; see text
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With a mixture of careful precision and animal savagery, you tear into a foe to produce jagged wounds that overwhelm him with pain.
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If the target fails a Fortitude save vs 13 + Strength modifier, he takes a -4 penalty to attacks and AC.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void TOBAttack(object oTarget, object oInitiator)
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{
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effect eNone = EffectVisualEffect(PSI_IMP_CONCUSSION_BLAST);
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int nBonus = TOBSituationalAttackBonuses(oInitiator, DISCIPLINE_TIGER_CLAW);
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PerformAttack(oTarget, oInitiator, eNone, 0.0, nBonus, 0, 0, "Flesh Ripper Hit", "Flesh Ripper Miss");
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack") && !GetIsImmune(oTarget, IMMUNITY_TYPE_CRITICAL_HIT))
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{
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// Saving Throw
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if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, (13 + GetAbilityModifier(ABILITY_STRENGTH, oInitiator))))
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{
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effect eLink = EffectLinkEffects(EffectAttackDecrease(4), EffectACDecrease(4));
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eLink = ExtraordinaryEffect(eLink);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
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}
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}
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}
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
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DelayCommand(0.1, TigerBlooded(oInitiator, oTarget));
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}
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}
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