Clear out experimental .35 files
Clear out experimental .35 files
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//////////////////////////////////////////////////
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// Elder Mountain Strike
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// tob_stdr_emntstr.nss
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// Tenjac 9/11/07
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//////////////////////////////////////////////////
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/** @file Elder Mountain Strike
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Stone Dragon (Strike)
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Level: Crusader 5, swordsage 5, warblade 5
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Prerequisite: Two Stone Dragon maneuvers
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Initiation Action: 1 standard action
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Range: Melee attack
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Target: One creature or unattended object
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You draw strength from the earth beneath your feet and transfer it into ruinous power.
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Your next attack drops like an avalanche upon your foe, hammering him into submission.
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The students of the Stone Dragon discipline learn to tap into the power of the earth,
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channel its endless strength, and use it to grant their attacks tremendous force. A
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strike delivered by a Stone Dragon adept can shatter a warrior's shield, turn a wooden
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door into splinters, or slay an ogre with a single blow.
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when you use this maneuver, you make a single melee attack. That attack deals an extra
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6d6 points of damage and automatically overcomes damage reduction.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eNone;
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SetLocalInt(oInitiator, "MoveIgnoreDR", TRUE);
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, d6(6), GetWeaponDamageType(oWeap), "Elder Mountain Strike Hit", "Elder Mountain Strike Miss"));
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// Cleanup
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DelayCommand(3.0, DeleteLocalInt(oInitiator, "MoveIgnoreDR"));
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}
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}
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