Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,48 +0,0 @@
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/*
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28/5/21 by Stratovarius
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Reth Dekala Vilefire Blast
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A reth dekala can attack foes at range by
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lashing out with bolts of the corrupt flames that
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compose its body. This is a ranged touch attack with a
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range of 60 feet that deals 1d8 points of damage. Half
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the damage dealt is acid damage and half is fire damage.
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Living creatures struck by a vilefire blast must succeed
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on a Fortitude save (DC 15) or become sickened for 1
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round. The save DC is Constitution-based.
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*/
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#include "prc_inc_sp_tch"
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void main()
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{
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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//Exclude the caster from the damage effects
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if (oTarget != oInitiator)
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{
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if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oInitiator))
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{
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int nAttack = PRCDoRangedTouchAttack(oTarget);
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if (nAttack > 0)
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{
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int nDamage = d8();
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ApplyTouchAttackDamage(oInitiator, oTarget, nAttack, nDamage/2, DAMAGE_TYPE_FIRE);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FLAME_M), oTarget);
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// The +1 makes acid round up instead of round down, so you don't miss out on odd numbers
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ApplyTouchAttackDamage(oInitiator, oTarget, nAttack, (nDamage+1)/2, DAMAGE_TYPE_ACID);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_ACID_L), oTarget);
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int nDC = 10 + GetHitDice(oInitiator)/2 + GetAbilityModifier(ABILITY_CONSTITUTION, oInitiator);
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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// Half fire, half acid
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectSickened()), oTarget, 6.0);
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}
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}
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}
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}
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}
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