Clear out experimental .35 files
Clear out experimental .35 files
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/*
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----------------
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Fire Riposte
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tob_dw_frrpst.nss
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----------------
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04/06/07 by Stratovarius
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*/ /** @file
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Fire Riposte
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Desert Wind (Counter)
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Level: Swordsage 2
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Initiation Action: 1 Immediate Action
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Range: Personal.
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Target: You.
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Duration: Instantaneous.
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You focus the pain from a wound you have just suffered
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into a firey manifestation of revenge.
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The next time you are struck during this round, you make a melee touch attack.
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If it succeeds, the target takes 4d6 fire damage.
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This is a supernatural maneuver.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oInitiator);
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// Add the OnHit
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IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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effect eDur = EffectVisualEffect(VFX_DUR_FLAMING_SPHERE);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eDur), oTarget, 6.0);
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}
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}
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