Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,52 +0,0 @@
/*
----------------
Martial Spirit
tob_dvsp_mrtsprt.nss
----------------
29/03/07 by Stratovarius
*/ /** @file
Martial Spirit
Devoted Spirit (Stance)
Level: Crusader 1
Initiation Action: 1 Swift Action
Range: Personal.
Target: You.
Duration: Stance.
As you cleave through your foes, each ferocious attack you make lends
vigor and strength to you and your allies.
Whenever you successfully strike a creature, you or your ally within 30 feet heals 2 hit points.
*/
#include "tob_inc_move"
#include "tob_movehook"
////#include "prc_alterations"
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
object oItem = IPGetTargetedOrEquippedMeleeWeapon();
// Add the OnHit
IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
effect eDur = ExtraordinaryEffect(EffectVisualEffect(VFX_DUR_SHIELD_OF_FAITH));
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eDur, oTarget);
}
}