Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,56 +0,0 @@
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/*
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----------------
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Awaken the Stone Dragon
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tob_dpst_awstdrg
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----------------
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27/01/08 by Stratovarius
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*/ /** @file
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Awaken the Stone Dragon
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Deepstone Sentinel level 5
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The ground ripples and rolls, crashing your foes to the ground, battered and sore.
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Once per encounter, you may cause a small earthquake, dealing 12d6 damage to all foes within
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60 feet. Those who succeed at a Reflex save remain standing and take 6d6 damage.
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*/
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#include "tob_inc_tobfunc"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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if(GetLocalInt(oInitiator, "DPST_Awaken_Stone_Dragon_Expended"))
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{
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FloatingTextStringOnCreature("*Awaken the Stone Dragon Already Expended*", oInitiator, FALSE);
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return;
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}
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// Mark ability used this encounter
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SetLocalInt(oInitiator, "DPST_Awaken_Stone_Dragon_Expended", TRUE);
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object oProneTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(60.0), GetLocation(oInitiator));
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while(GetIsObjectValid(oProneTarget))
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{
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// Enemy check
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if (GetIsEnemy(oProneTarget, oInitiator))
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{
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// Save check
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oProneTarget, (10 + GetHitDice(oInitiator)/2 + GetAbilityModifier(ABILITY_STRENGTH, oInitiator))))
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(EffectKnockdown()), oProneTarget, 6.0);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(d6(12)), oProneTarget);
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}
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else //Succeed
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(d6(6)), oProneTarget);
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}
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oProneTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(60.0), GetLocation(oInitiator));
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}
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}
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