Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,52 +0,0 @@
/*
----------------
Stance of Alacrity
tob_dmnd_stncal.nss
----------------
11/12/07 by Stratovarius
*/ /** @file
Stance of Alacrity
Diamond Mind (Stance)
Level: Swordsage 8, Warblade 8
Prerequisite: Three Diamond Mind maneuvers
Initiation Action: 1 Swift Action
Range: Personal
Target: You
Duration: Stance
Your mind and body meld, granting you an edge in combat. You move slightly faster than normal due to a
combination of confidence, training, and clarity of mind. This slight edge adds up with each action.
You gain the ability to use a second counter each round when in this stance.
*/
#include "tob_inc_move"
#include "tob_movehook"
////#include "prc_alterations"
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
effect eLink = EffectVisualEffect(PSI_DUR_TEMPORAL_ACCELERATION);
if (GetHasDefensiveStance(oInitiator, DISCIPLINE_DIAMOND_MIND))
eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL));
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, ExtraordinaryEffect(eLink), oTarget);
}
}