Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,31 +0,0 @@
/*
Choose which maneuvers to ready for the Crusader
*/
#include "tob_inc_recovery"
#include "inc_dynconv"
void main()
{
object oInitiator = OBJECT_SELF;
if(!GetLocalInt(oInitiator, "ReadyManeuverCru") && !GetIsInCombat(oInitiator))
{
// Begin Conversation
ClearReadiedManeuvers(oInitiator, MANEUVER_LIST_CRUSADER);
SetLocalInt(oInitiator, "nClass", CLASS_TYPE_CRUSADER);
StartDynamicConversation("tob_moverdy", oInitiator, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oInitiator);
SetLocalInt(oInitiator, "ReadyManeuverCru", TRUE);
DelayCommand(300.0f, DeleteLocalInt(oInitiator, "ReadyManeuverCru"));
}
else if (GetHasFeat(FEAT_ADAPTIVE_STYLE, oInitiator))
{
// Begin Conversation
ClearReadiedManeuvers(oInitiator, MANEUVER_LIST_CRUSADER);
SetLocalInt(oInitiator, "nClass", CLASS_TYPE_CRUSADER);
StartDynamicConversation("tob_ft_rcrcnv", oInitiator, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oInitiator);
}
else // Int already set
{
FloatingTextStringOnCreature("You may not ready maneuvers at this time", oInitiator);
DelayCommand(300.0f, DeleteLocalInt(oInitiator, "ReadyManeuverCru")); // Just in case there are any errors
}
}