Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,28 +0,0 @@
#include "prc_inc_function"
#include "shd_inc_shdfunc"
void main()
{
int nEvent = GetRunningEvent();
if(DEBUG) DoDebug("shd_shadowcaster running, event: " + IntToString(nEvent));
// Get the PC. This is event-dependent
object oShadow;
switch(nEvent)
{
case EVENT_ONPLAYERREST_FINISHED: oShadow = GetLastBeingRested(); break;
case EVENT_ONCLIENTENTER: oShadow = GetEnteringObject(); break;
default:
oShadow = OBJECT_SELF;
}
// We aren't being called from any event, instead from EvalPRCFeats
if(nEvent == FALSE)
{
// Hook in the events, needed from level 1 for Mysteries
if(DEBUG) DoDebug("shd_shadowcaster: Adding eventhooks");
if (GetLevelByClass(CLASS_TYPE_SHADOWCASTER) >= 20)
ApplyEffectToObject(DURATION_TYPE_PERMANENT, ExtraordinaryEffect(EffectImmunity(IMMUNITY_TYPE_SLEEP)), oShadow);
}
}