Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,89 +0,0 @@
/*
14/02/19 by Stratovarius
Shadows Fade
Initiate, Unbinding Shade
Level/School: 4th/Abjuration
Range: Medium (100 ft. + 10 ft./level)
Target: One creature or object; or 20-ft.-radius burst
Duration: Instantaneous
You reach into shadow and draw forth the reflection of active magic, merging it with that magic and causing them to cancel each other.
This mystery functions like the spell dispel magic.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
#include "inc_dispel"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_NONE);
if(myst.bCanMyst)
{
effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL);
location lLocal = PRCGetSpellTargetLocation();
int iTypeDispel = GetLocalInt(GetModule(),"BIODispel");
//--------------------------------------------------------------------------
// Dispel Magic is capped at caster level 10
//--------------------------------------------------------------------------
int nCasterLevel = min(myst.nShadowcasterLevel, 10);
if (myst.nMystId == MYST_SHADOWS_FADE_GREATER)
nCasterLevel = min(myst.nShadowcasterLevel, 20);
if (GetIsObjectValid(oTarget))
{
//----------------------------------------------------------------------
// Targeted Dispel - Dispel all
//----------------------------------------------------------------------
if (iTypeDispel)
spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact);
else
spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact);
}
else
{
//----------------------------------------------------------------------
// Area of Effect - Only dispel best effect
//----------------------------------------------------------------------
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, PRCGetSpellTargetLocation());
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE );
while (GetIsObjectValid(oTarget))
{
if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
{
//--------------------------------------------------------------
// Handle Area of Effects
//--------------------------------------------------------------
if (iTypeDispel)
spellsDispelAoE(oTarget, OBJECT_SELF,nCasterLevel);
else
spellsDispelAoEMod(oTarget, OBJECT_SELF,nCasterLevel);
}
else if (GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
{
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
}
else
{
if (iTypeDispel)
spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact, FALSE);
else
spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact, FALSE);
}
oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE,lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE);
}
}
}
}