Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
13/02/19 by Stratovarius
|
||||
|
||||
Black Fire. OnEnter
|
||||
|
||||
Apprentice, Dark Terrain
|
||||
Level/School: 2nd/Evocation [Cold]
|
||||
Range: Close (25 ft. + 5 ft./2 levels)
|
||||
Area: Wall of Black Flame
|
||||
Duration: 1 round/level
|
||||
Saving Throw: Reflex negates
|
||||
Spell Resistance: Yes
|
||||
|
||||
You open a conduit to the Plane of Shadow, drawing its elements into the world and igniting a black fire on the ground.
|
||||
|
||||
You create a shadowy curtain of black flame that covers the affected squares. The fire deals 1d6 points of cold damage per two caster levels, Reflex negates.
|
||||
*/
|
||||
|
||||
#include "shd_inc_shdfunc"
|
||||
|
||||
void main()
|
||||
{
|
||||
//Declare major variables
|
||||
object oShadow = GetAreaOfEffectCreator();
|
||||
struct mystery myst = GetLocalMystery(oShadow, MYST_HOLD_MYST+"1");
|
||||
int nDice = myst.nShadowcasterLevel/2;
|
||||
|
||||
//Capture the first target object in the shape.
|
||||
object oTarget = GetEnteringObject();
|
||||
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oShadow))
|
||||
{
|
||||
//Make SR check, and appropriate saving throw(s).
|
||||
if(!PRCDoResistSpell(oShadow, oTarget, myst.nPen) || myst.bIgnoreSR)
|
||||
{
|
||||
int nDamage = MetashadowsDamage(myst, 6, nDice);
|
||||
|
||||
// Yes, it's reflex negates, not half
|
||||
if(!PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, myst.nSaveDC, SAVING_THROW_TYPE_COLD))
|
||||
{
|
||||
// Apply effects to the currently selected target.
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, nDamage, DAMAGE_TYPE_COLD), oTarget);
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FLAME_M_PURPLE), oTarget);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user