Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,25 +0,0 @@
/*
23/1/20 by Stratovarius
Spine Enhancement
Beginning at 2nd level, you can use your essentia to boost the power of your spines in combat.
As a swift action, you can invest essentia in your spines as if they were a soulmeld. Doing so
grants you an enhancement bonus equal to the points of essentia invested on attack rolls and
damage rolls with your spines. Unlike your soulmelds or other incarnum-fueled abilities, your
spines have a special essentia capacity (and thus a maximum enhancement bonus) equal to
one-half your spinemeld warrior level.
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_SPINE_ENHANCEMENT);
object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oMeldshaper);
object oLeft = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oMeldshaper);
if (GetTag(oRight) == "skarn_spine") IPSafeAddItemProperty(oRight, ItemPropertyEnhancementBonus(nEssentia), 9999.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
if (GetTag(oLeft) == "skarn_spine") IPSafeAddItemProperty(oLeft, ItemPropertyEnhancementBonus(nEssentia), 9999.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
}