Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,27 +0,0 @@
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#include "prc_inc_smite"
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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float fDur = RoundsToSeconds(GetAbilityModifier(ABILITY_CHARISMA, oMeldshaper) + 3);
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if(!GetOpposition(oMeldshaper, oTarget))
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{
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if (GetAlignmentLawChaos(oMeldshaper) == ALIGNMENT_LAWFUL && GetAlignmentGoodEvil(oMeldshaper) == ALIGNMENT_GOOD)
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectImmunity(IMMUNITY_TYPE_FEAR), oTarget, fDur);
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if (GetAlignmentLawChaos(oMeldshaper) == ALIGNMENT_CHAOTIC && GetAlignmentGoodEvil(oMeldshaper) == ALIGNMENT_GOOD)
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectImmunity(IMMUNITY_TYPE_PARALYSIS), oTarget, fDur);
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if (GetAlignmentLawChaos(oMeldshaper) == ALIGNMENT_LAWFUL && GetAlignmentGoodEvil(oMeldshaper) == ALIGNMENT_EVIL)
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{
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SetLocalInt(oTarget, "IncarnumDefenseLE", TRUE);
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DelayCommand(fDur, DeleteLocalInt(oTarget, "IncarnumDefenseLE"));
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}
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if (GetAlignmentLawChaos(oMeldshaper) == ALIGNMENT_CHAOTIC && GetAlignmentGoodEvil(oMeldshaper) == ALIGNMENT_EVIL)
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{
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SetLocalInt(oTarget, "IncarnumDefenseCE", TRUE);
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DelayCommand(fDur, DeleteLocalInt(oTarget, "IncarnumDefenseCE"));
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}
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}
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}
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