Clear out experimental .35 files
Clear out experimental .35 files
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/*
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31/1/21 by Stratovarius
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Elder Spirit
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Descriptors: Draconic
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Classes: Incarnate
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Chakra: Crown, soul
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Saving Throw: None
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A serpentine dragon of blue fire coils in the air above your head, twisting and undulating in response to your own movements.
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You gain a +4 insight bonus on Lore and Use Magic Device checks.
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Essentia: Every point of essentia you have invested in your elder spirit increases the insight bonus by 2.
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Chakra Bind (Crown)
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The dragon roils around your forehead, its facial expression matching your own.
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You are immune to sleep and paralysis effects. You gain a +4 insight bonus on Intimidate checks; each point of essentia invested in your elder spirit increases this bonus by 2.
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Chakra Bind (Soul)
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The dragon becomes a symbol on a heraldic device of blue fire that settles onto your chest.
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You gain blindsense.
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper);
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int nBonus = 4 + (2 * nEssentia);
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effect eLink = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_LORE, nBonus));
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_USE_MAGIC_DEVICE, nBonus));
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if (GetIsMeldBound(oMeldshaper) == CHAKRA_CROWN)
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{
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_INTIMIDATE, nBonus));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_SLEEP));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_PARALYSIS));
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}
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if (GetIsMeldBound(oMeldshaper) == CHAKRA_SOUL) eLink = EffectLinkEffects(eLink, EffectUltravision());
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_ELDER_SPIRIT), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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}
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