Clear out experimental .35 files
Clear out experimental .35 files
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/*
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31/12/19 by Stratovarius
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Blink Shirt
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Descriptors: None
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Classes: Totemist
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Chakra: Heart (totem)
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Saving Throw: None
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This rough-looking garment looks like it has been made of coarse brown fur, but it displays obviously magical features. The shirt seems to shift and move on its own, and it
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fades into a barely corporeal mist near your waist. Most disconcerting of all, patches of the garment seem transparent, as if they have temporarily shifted to some strange
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elsewhere. Because different parts of the garment appear phased out at different times, these patches of incorporeality seem to roam over the surface of the shirt.
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You gain the ability to teleport yourself (as dimension door) up to 10 feet at will. Using this ability is a standard action.
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Essentia: For every point of essentia invested, you can teleport an additional 10 feet.
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Chakra Bind (Heart)
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The appearance of your blink shirt changes little, except that now wherever it seems transparent, you do as well. Strange patches of incorporeality float over your entire body.
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You can use blink as the spell (with a caster level equal to your meldshaper level).
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Chakra Bind (Totem)
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Your posture becomes slightly hunched, giving you the merest hint of a canine appearance. Your ears also take on sharp points.
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You can use the dimension door ability of this soulmeld as a move action.
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper);
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effect eLink = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_BLINK_SHIRT), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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if (GetIsMeldBound(oMeldshaper) == CHAKRA_HEART) IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_BLINK_SHIRT_HEART), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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if (GetIsMeldBound(oMeldshaper) == CHAKRA_TOTEM)
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_BLINK_SHIRT_DOOR_MV), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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else
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_BLINK_SHIRT_DOOR_ST), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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}
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