Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,81 +0,0 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Animate Dead
|
||||
//:: NW_S0_AnimDead.nss
|
||||
//:: Copyright (c) 2001 Bioware Corp.
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Summons a powerful skeleton or zombie depending
|
||||
on caster level.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Preston Watamaniuk
|
||||
//:: Created On: April 11, 2001
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
|
||||
//:: modified by mr_bumpkin Dec 4, 2003
|
||||
#include "prc_alterations"
|
||||
|
||||
#include "inv_inc_invfunc"
|
||||
#include "inv_invokehook"
|
||||
|
||||
void main()
|
||||
{
|
||||
|
||||
if (!PreInvocationCastCode())
|
||||
{
|
||||
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
|
||||
return;
|
||||
}
|
||||
|
||||
//Declare major variables
|
||||
int nCasterLevel = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
|
||||
int nDuration = 24;
|
||||
effect eSummon;
|
||||
string sResRef;
|
||||
int nHD;
|
||||
//Summon the appropriate creature based on the summoner level
|
||||
if (nCasterLevel <= 5)
|
||||
{
|
||||
//Tyrant Fog Zombie
|
||||
eSummon = EffectSummonCreature("NW_S_ZOMBTYRANT",VFX_FNF_SUMMON_UNDEAD);
|
||||
sResRef = "NW_S_ZOMBTYRANT";
|
||||
nHD = 4;
|
||||
}
|
||||
else if ((nCasterLevel >= 6) && (nCasterLevel <= 9))
|
||||
{
|
||||
//Skeleton Warrior
|
||||
eSummon = EffectSummonCreature("NW_S_SKELWARR",VFX_FNF_SUMMON_UNDEAD);
|
||||
sResRef = "NW_S_SKELWARR";
|
||||
nHD = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Skeleton Chieftain
|
||||
eSummon = EffectSummonCreature("NW_S_SKELCHIEF",VFX_FNF_SUMMON_UNDEAD);
|
||||
sResRef = "NW_S_SKELCHIEF";
|
||||
nHD = 7;
|
||||
}
|
||||
//Apply the summon visual and summon the two undead.
|
||||
//ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, PRCGetSpellTargetLocation());
|
||||
MultisummonPreSummon();
|
||||
if(GetPRCSwitch(PRC_PNP_ANIMATE_DEAD))
|
||||
{
|
||||
int nMaxHD = nCasterLevel*4;
|
||||
int nTotalHD = GetControlledUndeadTotalHD();
|
||||
if((nTotalHD+nHD)<=nMaxHD)
|
||||
{
|
||||
//eSummon = ExtraordinaryEffect(eSummon); //still goes away on rest, use supernatural instead
|
||||
eSummon = SupernaturalEffect(eSummon);
|
||||
ApplyEffectAtLocation(DURATION_TYPE_PERMANENT, eSummon, PRCGetSpellTargetLocation());
|
||||
}
|
||||
else
|
||||
FloatingTextStringOnCreature("You cannot create more undead at this time.", OBJECT_SELF);
|
||||
FloatingTextStringOnCreature("Currently have "+IntToString(nTotalHD+nHD)+"HD out of "+IntToString(nMaxHD)+"HD.", OBJECT_SELF);
|
||||
}
|
||||
else
|
||||
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, PRCGetSpellTargetLocation(), HoursToSeconds(nDuration));
|
||||
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user