Clear out experimental .35 files
Clear out experimental .35 files
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/*
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----------------
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Fog from the Void, Fog Cloud Enter
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true_utr_fogvoid
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----------------
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1/9/06 by Stratovarius
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*/ /** @file
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Fog from the Void
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Level: Perfected Map 1
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Range: 100 feet
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Area: 20' Radius
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Duration: 1 Minute
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Spell Resistance: No
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Save: None
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Metautterances: Extend
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At your words, moisture in the air and ground condenses into a thick mist.
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You create a thick, roiling cloud of fog like the fog cloud spell.
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If you add 10 to the DC of your Truespeak check, you can create a solid fog, as the spell.
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*/
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#include "prc_alterations"
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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SetAllAoEInts(INVOKE_AOE_MIASMIC_CLOUD,OBJECT_SELF, GetSpellSaveDC());
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//Declare major variables
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object oTarget = GetEnteringObject();
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object oCaster = GetAreaOfEffectCreator();
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int nCasterLvl = GetInvokerLevel(oCaster, CLASS_TYPE_WARLOCK);
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int nDC = GetInvocationSaveDC(oTarget, oCaster, INVOKE_MIASMIC_CLOUD);
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effect eConceal = EffectConcealment(20);
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effect eDex = EffectAbilityDecrease(ABILITY_DEXTERITY, 2);
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effect eStr = EffectAbilityDecrease(ABILITY_STRENGTH, 2);
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// Link
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effect eLink = EffectLinkEffects(eConceal, eDex);
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eLink = EffectLinkEffects(eConceal, eStr);
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//Fire cast spell at event for the target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, INVOKE_MIASMIC_CLOUD));
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if(oTarget != oCaster)
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{
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if(!PRCDoResistSpell(oCaster, oTarget, SPGetPenetrAOE(GetAreaOfEffectCreator(), nCasterLvl)))
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{
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//save
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_SPELL))
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{
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// Maximum time possible. If its less, its simply cleaned up when the utterance ends.
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(20));
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}
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else
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eConceal, oTarget, RoundsToSeconds(20));
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}
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}
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else
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eConceal, oTarget, RoundsToSeconds(20));
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}
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