Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,16 +0,0 @@
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#include "prc_class_const"
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#include "inc_item_props"
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void main()
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{
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object oBinder = OBJECT_SELF;
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object oSkin = GetPCSkin(oBinder);
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if (GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oBinder) >= 2)
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{
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SetCompositeBonus(oSkin, "TenebrousDodge", 1, ITEM_PROPERTY_AC_BONUS);
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SetCompositeBonus(oSkin, "TenebrousIntim", 1, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
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SetCompositeBonus(oSkin, "TenebrousBalnc", 1, ITEM_PROPERTY_SKILL_BONUS, SKILL_TUMBLE);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectAreaOfEffect(136, "bnd_tnb_visage", "", "")), oBinder, HoursToSeconds(24));
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}
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}
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