Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,28 +0,0 @@
/*
07/03/21 by Barmlot
Knight of the Sacred Seal Aligned strike
Aligned Strike (+3 to all weapons to overcome DR)
*/
#include "bnd_inc_bndfunc"
#include "prc_inc_fork"
void main()
{
object oBinder = OBJECT_SELF;
object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oBinder);
//Aligned Strike (all weapons treated as +3 to overcome DR)
int nBonus = 3;
IPSafeAddItemProperty(oItem, ItemPropertyAttackBonus(nBonus), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
IPSafeAddItemProperty(oItem, ItemPropertyAttackPenalty(nBonus), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
oItem = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oBinder);
if (GetIsWeapon(oItem))
{
IPSafeAddItemProperty(oItem, ItemPropertyAttackBonus(nBonus), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
IPSafeAddItemProperty(oItem, ItemPropertyAttackPenalty(nBonus), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
}
}