Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,49 +0,0 @@
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//:://////////////////////////////////////////////
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//:: FileName: "ss_ep_nailedsky"
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/* Purpose: Nailed to the Sky - the target, if it fails its Will save, is
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thrust into the sky, where it dies in a vacuum
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Boneshank
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//:: Last Updated On: March 11, 2004
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//:://////////////////////////////////////////////
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// Fixed by Strat because Boneshank was a bloody idiot
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#include "prc_alterations"
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//#include "x2_inc_spellhook"
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#include "inc_epicspells"
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#include "prc_inc_teleport"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
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if (!X2PreSpellCastCode())
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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return;
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}
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object oTarget = PRCGetSpellTargetObject();
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if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_NAILSKY))
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{
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//Declare major variables
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, PRCGetSpellId()));
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// Teleportation spell, so can be prevented by teleportation blocking effects
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if(GetCanTeleport(oTarget, GetLocation(oTarget), FALSE, TRUE, TRUE))
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{
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, GetEpicSpellSaveDC(OBJECT_SELF, oTarget)) && !GetIsDead(oTarget))
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{
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDeath(TRUE)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
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}
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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}
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