Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*
02/03/21 by Stratovarius
Focalor, Prince of Tears
Granted Abilities:
Focalor gives you the ability to breathe water, strike foes down with lightning, blind enemies with a puff of your breath, and cause creatures to be stricken with grief in your presence.
Aura of Sadness: You emit an aura of depression and anguish that overtakes even the strongest-willed creatures. Every adjacent creature is overcome with grief, which manifests as a
<EFBFBD>2 penalty on attack rolls, saving throws, and skill checks, for as long as it remains adjacent to you. You can suppress or activate this ability as a standard action. Aura of sadness is a mind-affecting ability.
OnExit
*/
#include "bnd_inc_bndfunc"
void main()
{
object oCreator = GetAreaOfEffectCreator();
object oTarget = GetExitingObject();
// Loop over effects, removing the ones from this power
effect eAOE;
if(GetHasSpellEffect(VESTIGE_FOCALOR_AURA_SADNESS, oTarget))
{
eAOE = GetFirstEffect(oTarget);
while(GetIsEffectValid(eAOE))
{
if(GetEffectCreator(eAOE) == oCreator &&
GetEffectSpellId(eAOE) == VESTIGE_FOCALOR_AURA_SADNESS &&
oTarget != oCreator
)
{
RemoveEffect(oTarget, eAOE);
}
// Get next effect on the target
eAOE = GetNextEffect(oTarget);
}// end while - Effect loop
}// end if - Target has been affected at all
}