2025/05/10 Update
Fixed Vile Death Added ApplyFiendishTemplate() Fixed Risen Reunited.
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nwn/nwnprc/trunk/epicspellscripts/ss_ep_reunited.nss
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nwn/nwnprc/trunk/epicspellscripts/ss_ep_reunited.nss
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//::///////////////////////////////////////////////
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//:: Name Epic Spell: Risen Reunited
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//:: FileName ss_ep_reunited.nss
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//:://////////////////////////////////////////////9
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/** @file Epic Spell: Risen Reunited
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School: Conjuration (Healing)
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Components: V,S
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Range: Personal
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Target: Any known deceased creature
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Duration: Instantaneous
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Saving Throw: None (harmless)
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Spell Resistance: No (harmless)
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You concentrate on any deceased creature*, regardless of proximity,
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and resurrect them. Following the instant they regain life, the spell
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teleports the subject to your location.
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*Upon casting this spell, a conversation will appear listing all
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available players who are dead. Choose the player from this list to
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resurrect and teleport to you.
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Author: Stratovarius
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Created: 12/10/06
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Updated: Jaysyn
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Modified: 2025-05-09 17:41:28
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**/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "inc_dynconv"
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void main()
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{
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PRCSetSchool(SPELL_SCHOOL_CONJURATION);
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// Run the spellhook.
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if (!X2PreSpellCastCode()) return;
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//Define vars
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object oPC = OBJECT_SELF;
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StartDynamicConversation("ep_cnv_risres", oPC, DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, FALSE, TRUE, oPC);
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PRCSetSchool();
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}
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