Updated various functions for Trident

Updated various functions for Trident
Katar is a simple weapon.
This commit is contained in:
Jaysyn904
2025-05-05 19:52:23 -04:00
parent 89c6018463
commit 46c50ae362
5 changed files with 37 additions and 14 deletions

View File

@@ -1075,13 +1075,16 @@ int GetIsTwoHandedMeleeWeaponType(int iWeaponType)
{
switch(iWeaponType)
{
case BASE_ITEM_GREATAXE: return TRUE;
case BASE_ITEM_GREATSWORD: return TRUE;
case BASE_ITEM_HALBERD: return TRUE;
case BASE_ITEM_SHORTSPEAR: return TRUE;
case BASE_ITEM_HEAVYFLAIL: return TRUE;
case BASE_ITEM_MAUL: return TRUE;
case BASE_ITEM_FALCHION: return TRUE;
case BASE_ITEM_GREATAXE: return TRUE;
case BASE_ITEM_GREATSWORD: return TRUE;
case BASE_ITEM_HALBERD: return TRUE;
case BASE_ITEM_SHORTSPEAR: return TRUE;
case BASE_ITEM_HEAVYFLAIL: return TRUE;
case BASE_ITEM_SCYTHE: return TRUE;
case BASE_ITEM_QUARTERSTAFF: return TRUE;
case BASE_ITEM_ELVEN_COURTBLADE: return TRUE;
case BASE_ITEM_MAUL: return TRUE;
case BASE_ITEM_FALCHION: return TRUE;
}
return FALSE;
}
@@ -9075,4 +9078,6 @@ void PerformAttack(object oDefender, object oAttacker,
AttackLoopMain(oDefender, oAttacker, 0, 0, 1, iAttackBonusMod, sAttackVars, sMainWeaponDamage, sOffHandWeaponDamage, sSpellBonusDamage);
else
AttackLoopMain(oDefender, oAttacker, 0, 1, 0, iAttackBonusMod, sAttackVars, sMainWeaponDamage, sOffHandWeaponDamage, sSpellBonusDamage);
}
}
//:: void main (){}