2025/06/05 Late Update

Expanded Hand of the Winged Masters for epic progression.
Expanded Crusader for epic progression.
Expanded Swordsage for epic progression.
Tweaked Warblade's epic bonus feat list.
Updated iprp_casterlvl.2da to allow higher DC for Runecrafting.
Updated Aligned Aura, Soldiers of Sanctity, Divine Protection, Tortiseshell & Mantle of Egregious Might to give correct AC type.
This commit is contained in:
Jaysyn904
2025-06-05 23:35:34 -04:00
parent 9121e8fc6b
commit 3eae65b914
25 changed files with 4348 additions and 3419 deletions

View File

@@ -6,17 +6,28 @@ void DelayedDamageHB(object oPC, int nCount);
int LevelToDelayedDamage(int nLevel)
{
int nDelayedDamage = -1;
if (nLevel == 20) nDelayedDamage = 30;
if (nLevel >= 60) nDelayedDamage = 80;
else if (nLevel >= 56) nDelayedDamage = 75;
else if (nLevel >= 52) nDelayedDamage = 70;
else if (nLevel >= 48) nDelayedDamage = 65;
else if (nLevel >= 44) nDelayedDamage = 60;
else if (nLevel >= 40) nDelayedDamage = 55;
else if (nLevel >= 36) nDelayedDamage = 50;
else if (nLevel >= 32) nDelayedDamage = 45;
else if (nLevel >= 28) nDelayedDamage = 40;
else if (nLevel >= 24) nDelayedDamage = 35;
else if (nLevel >= 20) nDelayedDamage = 30;
else if (nLevel >= 16) nDelayedDamage = 25;
else if (nLevel >= 12) nDelayedDamage = 20;
else if (nLevel >= 8) nDelayedDamage = 15;
else if (nLevel >= 4) nDelayedDamage = 10;
else if (nLevel >= 1) nDelayedDamage = 5;
return nDelayedDamage;
}
void IndomitableSoul(object oPC)
{
int nSave = GetAbilityModifier(ABILITY_CHARISMA, oPC);