2025/06/05 Late Update
Expanded Hand of the Winged Masters for epic progression. Expanded Crusader for epic progression. Expanded Swordsage for epic progression. Tweaked Warblade's epic bonus feat list. Updated iprp_casterlvl.2da to allow higher DC for Runecrafting. Updated Aligned Aura, Soldiers of Sanctity, Divine Protection, Tortiseshell & Mantle of Egregious Might to give correct AC type.
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@@ -149,6 +149,9 @@ const int FEAT_EPIC_RAGE_MAGE = 25112;
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const int FEAT_EPIC_DRAGONHEART_MAGE = 25113;
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const int FEAT_EPIC_SWIFT_WING = 25114;
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const int FEAT_EPIC_DIAMOND_DRAGON = 25115;
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const int FEAT_EPIC_CRUSADER = 25116;
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const int FEAT_EPIC_SWORDSAGE = 25117;
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const int FEAT_EPIC_WARBLADE = 25118;
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//:: Vile Martial Strike Expansion
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const int FEAT_VILE_MARTIAL_EAGLE_CLAW = 24800;
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@@ -978,11 +981,21 @@ const int FEAT_SPECIAL_SNEAK_ATTACK_2D6 = 3940;
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const int FEAT_SPECIAL_SNEAK_ATTACK_3D6 = 3941;
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const int FEAT_SPECIAL_SNEAK_ATTACK_4D6 = 3942;
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const int FEAT_SPECIAL_SNEAK_ATTACK_5D6 = 3943;
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const int FEAT_SPECIAL_SNEAK_ATTACK_6D6 = 24901;
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const int FEAT_SPECIAL_SNEAK_ATTACK_7D6 = 24902;
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const int FEAT_SPECIAL_SNEAK_ATTACK_8D6 = 24903;
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const int FEAT_SPECIAL_SNEAK_ATTACK_9D6 = 24904;
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const int FEAT_SPECIAL_SNEAK_ATTACK_10D6 = 24905;
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const int FEAT_SPECIAL_SKIRMISH_1D6 = 3944;
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const int FEAT_SPECIAL_SKIRMISH_2D6 = 3945;
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const int FEAT_SPECIAL_SKIRMISH_3D6 = 3946;
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const int FEAT_SPECIAL_SKIRMISH_4D6 = 3947;
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const int FEAT_SPECIAL_SKIRMISH_5D6 = 3948;
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const int FEAT_SPECIAL_SKIRMISH_6D6 = 24911;
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const int FEAT_SPECIAL_SKIRMISH_7D6 = 24912;
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const int FEAT_SPECIAL_SKIRMISH_8D6 = 24913;
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const int FEAT_SPECIAL_SKIRMISH_9D6 = 24914;
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const int FEAT_SPECIAL_SKIRMISH_10D6 = 24915;
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const int FEAT_IMP_DRAGONFIRE_STRIKE = 3950;
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const int FEAT_MASTERS_GIFT = 3951;
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const int FEAT_TRUE_STEALTH = 3952;
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@@ -184,7 +184,7 @@ itemproperty ItemPropertyCastSpellCasterLevel(int nSpell, int nLevel)
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itemproperty ItemPropertyCastSpellDC(int nSpell, int nDC)
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{
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//convert nSpell into reference to iprip_spells.2da
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//convert nSpell into reference to iprp_spells.2da
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nSpell = IPGetIPConstCastSpellFromSpellID(nSpell);
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itemproperty ipReturn;
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@@ -158,7 +158,35 @@ int GetRogueSneak(object oPC)
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iClassLevel = GetLevelByClass(CLASS_TYPE_UMBRAL_DISCIPLE, oPC);
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if (iClassLevel) iRogueSneak += (iClassLevel + 1) / 3;
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//Dragon Devotee and Hand of the Winged Masters
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// Dragon Devotee and Hand of the Winged Masters
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int nBonusFeatDice = 0;
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int nCount;
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// First check for 10d6 to 6d6 (second 2DA range: 24905<30>24901)
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for(nCount = FEAT_SPECIAL_SNEAK_ATTACK_10D6; nCount >= FEAT_SPECIAL_SNEAK_ATTACK_6D6; nCount--)
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{
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if (GetHasFeat(nCount, oPC))
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{
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nBonusFeatDice = nCount - FEAT_SPECIAL_SNEAK_ATTACK_6D6 + 6;
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//if (DEBUG) DoDebug("prc_inc_sneak: Bonus Sneak Dice: " + IntToString(nBonusFeatDice));
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break;
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}
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}
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// If nothing found yet, check original range 5d6 to 1d6
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if (nBonusFeatDice == 0)
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{
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for(nCount = FEAT_SPECIAL_SNEAK_ATTACK_5D6; nCount >= FEAT_SPECIAL_SNEAK_ATTACK_1D6; nCount--)
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{
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if (GetHasFeat(nCount, oPC))
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{
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nBonusFeatDice = nCount - FEAT_SPECIAL_SNEAK_ATTACK_1D6 + 1;
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//if (DEBUG) DoDebug("prc_inc_sneak: Bonus Sneak Dice: " + IntToString(nBonusFeatDice));
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break;
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}
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}
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}
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/* //Dragon Devotee and Hand of the Winged Masters
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int nBonusFeatDice = 0;
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int nCount;
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for(nCount = FEAT_SPECIAL_SNEAK_ATTACK_5D6; nCount >= FEAT_SPECIAL_SNEAK_ATTACK_1D6; nCount--)
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@@ -169,7 +197,7 @@ int GetRogueSneak(object oPC)
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//if (DEBUG) DoDebug("prc_inc_sneak: Bonus Sneak Dice: " + IntToString(nBonusFeatDice));
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break;
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}
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}
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} */
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//:: Shadowbane Inquisitor
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iClassLevel = GetLevelByClass(CLASS_TYPE_SHADOWBANE_INQUISITOR, oPC);
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@@ -697,4 +725,6 @@ int GetFavouredEnemyBonus(object oPC)
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if (DEBUG) DoDebug("prc_inc_sneak: Favoured Enemy Bonus: " + IntToString(nFE));
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return nFE;
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}
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}
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//;: void main (){}
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