Finished Invocations for Ability focus
Finished the rest of the Invocations for Ability focus.
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@@ -13,6 +13,8 @@ void main()
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object oCaster = GetAreaOfEffectCreator();
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int nCasterLvl = GetInvokerLevel(oCaster, CLASS_TYPE_WARLOCK);
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int nDC = GetInvocationSaveDC(oTarget, oCaster, INVOKE_WALL_OF_GLOOM);
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if (GetHasFeat(FEAT_ABFOC_WALL_OF_GLOOM, OBJECT_SELF)) nDC += 2;
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effect eConceal = EffectConcealment(50);
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effect eHalt = EffectMovementSpeedDecrease(99);
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