2025/05/13 Update

Updated TF Shadowlord's prereq 2da.
Fixed CW Samurai's TWF levelup issue.
Added CW Samurai's skill 2DA back in.
Cleaned up ECL 2DA.
Fixed prereq bug with Imp Crit Eagle Claw.
Added Ability Focus feats for all Shapes, Essences & Invocations with DCs.
Fixed bug with 6th slot of crafting spells prereqs.
Added Reth Dekala HD to Initiator total.
Removed Dark Sun race files.
Updated all racial outsiders, monstrous humanoids, aberrations, giants, humanoids and fey to have the correct weapon & armor profs.
This commit is contained in:
Jaysyn904 2025-05-13 23:05:31 -04:00
parent 66de6daa94
commit 2caeb8941c
125 changed files with 3990 additions and 3630 deletions

Binary file not shown.

View File

@ -61,7 +61,7 @@
57 StoneChild 4 Outsider 24 2
58 Hagspawn 2 **** **** ****
59 Taer 1 Giant 22 2
60 Star_Elf 4 MonsterousHumanoid 15 4
60 **** **** **** **** ****
61 Neanderthal **** **** **** ****
62 FrostFolk 1 MonsterousHumanoid 15 4
63 Uldra 1 **** **** ****
@ -229,7 +229,7 @@
225 Illithid 7 Aberration 11 8
226 Pixie 4 **** **** ****
227 Azer 4 Outsider 24 2
228 YuanTi_Abom 7 MonsterousHumanoid 15 9
228 **** **** **** **** ****
229 Half_Ogre 2 **** **** ****
230 Deep_Imaskari 0 **** **** ****
231 Troll 5 Giant 22 6

View File

@ -2,7 +2,7 @@
LABEL ReqType ReqParam1 ReqParam2
0 BlindFight FEAT 408 ****
1 Dodge FEAT 10 ****
1 Dodge FEATOR 10 ****
2 Mobility FEAT 26 ****
3 SpringAttack FEAT 392 ****
4 Lore SKILL 7 2

View File

@ -0,0 +1,37 @@
2DA V2.0
SkillLabel SkillIndex ClassSkill
0 Concentration 1 1
1 DisableTrap 2 0
2 Discipline 3 1
3 Heal 4 0
4 Hide 5 0
5 Listen 6 0
6 Lore 7 1
7 MoveSilently 8 0
8 OpenLock 9 0
9 Perform 11 0
10 Persuade 12 1
11 PickPocket 13 0
12 Search 14 0
13 SetTrap 15 0
14 Spellcraft 16 0
15 Spot 17 0
16 Appraise 20 0
17 Tumble 21 0
18 CraftTrap 22 1
19 Bluff 23 0
20 Intimidate 24 1
21 CraftArmor 25 1
22 CraftWeapon 26 1
23 Ride 27 1
24 Jump 28 0
25 TrueSpeak 29 1
26 Sense_Motive 30 1
27 Balance 32 0
28 IaijutsuFocus 33 0
29 CraftAlchemy 34 0
30 CraftPoison 35 1
31 Psicraft 36 0
32 Climb 37 0
33 CraftGeneral 38 1

View File

@ -24726,7 +24726,7 @@
24722 EPIC_WEAPON_FOCUS_EAGLE_CLAW 16793723 8415 ife_ewf_Ssw **** **** **** **** **** **** **** **** 24721 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_EAGLE_CLAW 1 **** **** **** **** **** 1 1
24723 WEAP_SPEC_EAGLE_CLAW 16793724 444 ife_wepspec_Ssw 4 **** **** **** **** **** **** **** 24721 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_EAGLE_CLAW 1 **** **** **** **** **** 0 1
24724 EPIC_WEAPON_SPECIALIZATION_EAGLE_CLAW 16793725 8456 ife_ews_Ssw **** **** **** **** **** **** **** **** 24723 24713 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_EAGLE_CLAW 1 **** **** **** **** **** 1 1
24725 IMP_CRIT_EAGLE_CLAW 16793726 228 ife_impcrit_Ssw 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7937 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_EAGLE_CLAW 1 **** **** **** **** **** 0 1
24725 IMP_CRIT_EAGLE_CLAW 16793726 228 ife_impcrit_Ssw 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 7950 **** **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_EAGLE_CLAW 1 **** **** **** **** **** 0 1
24726 OVERWHELMING_CRITICAL_EAGLE_CLAW 16793727 8524 ife_owcrit_Ssw **** 23 **** **** **** **** **** **** 391 24725 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_EAGLE_CLAW 1 **** **** **** **** **** 1 1
24727 DEVASTATING_CRITICAL_EAGLE_CLAW 16793728 3909 ife_devcrit_Ssw **** 25 **** **** **** **** **** **** 391 24726 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_EAGLE_CLAW 1 **** **** **** **** **** 1 1
24728 WEAPON_OF_CHOICE_EAGLE_CLAW 16793729 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24721 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_EAGLE_CLAW 5 **** 1 33 **** **** 0 1
@ -25151,69 +25151,69 @@
25147 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25148 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25149 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25150 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25151 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25152 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25153 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25154 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25155 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25156 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25157 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25158 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25159 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25160 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25161 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25162 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25163 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25164 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25168 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25169 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25170 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25171 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25172 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25173 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25174 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25175 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25176 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25177 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25178 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25179 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25180 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25181 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25182 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25183 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25184 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25185 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25186 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25187 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25188 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25189 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25190 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25191 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25192 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25193 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25194 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25195 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25196 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25197 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25198 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25199 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25200 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25201 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25202 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25203 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25204 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25205 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25206 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25207 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25208 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25209 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25210 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25211 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25212 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25150 FEAT_ABFOC_DEAFENING_ROAR 16979216 16979279 inv_deafenroar **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 3979 4979 **** **** **** **** **** **** **** FEAT_ABFOC_DEAFENING_ROAR 6 **** **** **** **** **** 0 ****
25151 FEAT_ABFOC_SCALDING_GUST 16979217 16979279 inv_scaldgust **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 3979 4979 **** **** **** **** **** **** **** FEAT_ABFOC_SCALDING_GUST 6 **** **** **** **** **** 0 ****
25152 FEAT_ABFOC_CHARM 16979218 16979279 inv_charm **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 4979 **** **** **** **** **** **** **** FEAT_ABFOC_CHARM 6 **** **** **** **** **** 0 ****
25153 FEAT_ABFOC_FRIGHTFUL_PRESENCE 16979219 16979279 inv_frightful **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4979 **** **** **** **** **** **** **** **** FEAT_ABFOC_FRIGHTFUL_PRESENCE 6 **** **** **** **** **** 0 ****
25154 FEAT_ABFOC_TERRIFYING_ROAR 16979220 16979279 inv_terrifyroar **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4979 **** **** **** **** **** **** **** **** FEAT_ABFOC_TERRIFYING_ROAR 6 **** **** **** **** **** 0 ****
25155 FEAT_ABFOC_BALEFUL_UTTERANCE 16979221 16979279 inv_balefulutter **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BALEFUL_UTTERANCE 6 **** **** **** **** **** 0 ****
25156 FEAT_ABFOC_CALL_OF_THE_BEAST 16979222 16979279 inv_callbeast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_CALL_OF_THE_BEAST 6 **** **** **** **** **** 0 ****
25157 FEAT_ABFOC_DRAIN_INCARNUM 16979223 16979279 **** 999 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_DRAIN_INCARNUM 6 **** **** **** **** **** 0 ****
25158 FEAT_ABFOC_ELDRITCH_GLAIVE 16979224 16979279 inv_eldrtchglaiv **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.5 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_GLAIVE 6 **** **** **** **** **** 0 ****
25159 FEAT_ABFOC_ELDRITCH_SPEAR 16979225 16979279 inv_eldrtchspear **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.5 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_SPEAR 6 **** **** **** **** **** 0 ****
25160 FEAT_ABFOC_FRIGHTFUL_BLAST 16979226 16979279 inv_frightnblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_FRIGHTFUL_BLAST 6 **** **** **** **** **** 0 ****
25161 FEAT_ABFOC_HAMMER_BLAST 16979227 16979279 inv_hammerblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_HAMMER_BLAST 6 **** **** **** **** **** 0 ****
25162 FEAT_ABFOC_HIDEOUS_BLOW 16979228 16979279 inv_hideousblow **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_HIDEOUS_BLOW 6 **** **** **** **** **** 0 ****
25163 FEAT_ABFOC_MIASMIC_CLOUD 16979229 16979279 inv_miasmiccloud **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_MIASMIC_CLOUD 6 **** **** **** **** **** 0 ****
25164 FEAT_ABFOC_SICKENING_BLAST 16979230 16979279 inv_sickenblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_SICKENING_BLAST 6 **** **** **** **** **** 0 ****
25165 FEAT_ABFOC_SOULREAVING_AURA 16979231 16979279 inv_soulreavaura **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_SOULREAVING_AURA 6 **** **** **** **** **** 0 ****
25166 FEAT_ABFOC_BANEFUL_BLAST_ABERRATION 16979232 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_ABERRATION 6 **** **** **** **** **** 0 ****
25167 FEAT_ABFOC_BANEFUL_BLAST_BEAST 16979233 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_BEAST 6 **** **** **** **** **** 0 ****
25168 FEAT_ABFOC_BANEFUL_BLAST_CONSTRUCT 16979234 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_CONSTRUCT 6 **** **** **** **** **** 0 ****
25169 FEAT_ABFOC_BANEFUL_BLAST_DRAGON 16979235 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_DRAGON 6 **** **** **** **** **** 0 ****
25170 FEAT_ABFOC_BANEFUL_BLAST_DWARF 16979236 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_DWARF 6 **** **** **** **** **** 0 ****
25171 FEAT_ABFOC_BANEFUL_BLAST_ELEMENTAL 16979237 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_ELEMENTAL 6 **** **** **** **** **** 0 ****
25172 FEAT_ABFOC_BANEFUL_BLAST_ELF 16979238 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_ELF 6 **** **** **** **** **** 0 ****
25173 FEAT_ABFOC_BANEFUL_BLAST_FEY 16979239 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_FEY 6 **** **** **** **** **** 0 ****
25174 FEAT_ABFOC_BANEFUL_BLAST_GIANT 16979240 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_GIANT 6 **** **** **** **** **** 0 ****
25175 FEAT_ABFOC_BANEFUL_BLAST_GOBLINOID 16979241 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_GOBLINOID 6 **** **** **** **** **** 0 ****
25176 FEAT_ABFOC_BANEFULBLAST_GNOME 16979242 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFULBLASTGNOME 6 **** **** **** **** **** 0 ****
25177 FEAT_ABFOC_BANEFUL_BLAST_HALFLING 16979243 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_HALFLING 6 **** **** **** **** **** 0 ****
25178 FEAT_ABFOC_BANEFUL_BLAST_HUMAN 16979244 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_HUMAN 6 **** **** **** **** **** 0 ****
25179 FEAT_ABFOC_BANEFUL_BLAST_MONSTROUS 16979245 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_MONSTROUS 6 **** **** **** **** **** 0 ****
25180 FEAT_ABFOC_BANEFUL_BLAST_OOZE 16979246 16979279 inv_banefulblast 999 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_OOZE 6 **** **** **** **** **** 0 ****
25181 FEAT_ABFOC_BANEFUL_BLAST_ORC 16979247 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_ORC 6 **** **** **** **** **** 0 ****
25182 FEAT_ABFOC_BANEFUL_BLAST_OUTSIDER 16979248 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_OUTSIDER 6 **** **** **** **** **** 0 ****
25183 FEAT_ABFOC_BANEFUL_BLAST_PLANT 16979249 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_PLANT 6 **** **** **** **** **** 0 ****
25184 FEAT_ABFOC_BANEFUL_BLAST_REPTILIAN 16979250 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_REPTILIAN 6 **** **** **** **** **** 0 ****
25185 FEAT_ABFOC_BANEFUL_BLAST_SHAPECHANGER 16979251 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_SHAPECHANGER 6 **** **** **** **** **** 0 ****
25186 FEAT_ABFOC_BANEFUL_BLAST_UNDEAD 16979252 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_UNDEAD 6 **** **** **** **** **** 0 ****
25187 FEAT_ABFOC_BANEFUL_BLAST_VERMIN 16979253 16979279 inv_banefulblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BANEFUL_BLAST_VERMIN 6 **** **** **** **** **** 0 ****
25188 FEAT_ABFOC_BESHADOWED_BLAST 16979254 16979279 inv_beshadwblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BESHADOWED_BLAST 6 **** **** **** **** **** 0 ****
25189 FEAT_ABFOC_BRIMSTONE_BLAST 16979255 16979279 inv_brimstnblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BRIMSTONE_BLAST 6 **** **** **** **** **** 0 ****
25190 FEAT_ABFOC_CURSE_OF_DESPAIR 16979256 16979279 inv_cursedespair **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_CURSE_OF_DESPAIR 6 **** **** **** **** **** 0 ****
25191 FEAT_ABFOC_DREAD_SEIZURE 16979257 16979279 inv_dreadseizure **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_DREAD_SEIZURE 6 **** **** **** **** **** 0 ****
25192 FEAT_ABFOC_ELDRITCH_CHAIN 16979258 16979279 inv_eldrtchchain **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_CHAIN 6 **** **** **** **** **** 0 ****
25193 FEAT_ABFOC_HELLRIME_BLAST 16979259 16979279 inv_helrimeblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_HELLRIME_BLAST 6 **** **** **** **** **** 0 ****
25194 FEAT_ABFOC_STEAL_INCARNUM 16979260 16979279 **** 999 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_STEAL_INCARNUM 6 **** **** **** **** **** 0 ****
25195 FEAT_ABFOC_WALL_OF_GLOOM 16979261 16979279 inv_wallgloom **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_WALL_OF_GLOOM 6 **** **** **** **** **** 0 ****
25196 FEAT_ABFOC_BEWITCHING_BLAST 16979262 16979279 inv_bewitchblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BEWITCHING_BLAST 6 **** **** **** **** **** 0 ****
25197 FEAT_ABFOC_ELDRITCH_CONE 16979263 16979279 inv_eldrtchcone **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.5 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_CONE 6 **** **** **** **** **** 0 ****
25198 FEAT_ABFOC_ELDRITCH_LINE 16979264 16979279 inv_eldrtchline **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.5 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_LINE 6 **** **** **** **** **** 0 ****
25199 FEAT_ABFOC_ENERVATING_SHADOW 16979265 16979279 inv_ennervshadow **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ENERVATING_SHADOW 6 **** **** **** **** **** 0 ****
25200 FEAT_ABFOC_HINDERING_BLAST 16979266 16979279 inv_hinderblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_HINDERING_BLAST 6 **** **** **** **** **** 0 ****
25201 FEAT_ABFOC_INCARNUM_BLAST 16979267 16979279 **** 999 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_INCARNUM_BLAST 6 **** **** **** **** **** 0 ****
25202 FEAT_ABFOC_NIGHTMARES_MADE_REAL 16979268 16979279 inv_realnitemare **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_NIGHTMARES_MADE_REAL 6 **** **** **** **** **** 0 ****
25203 FEAT_ABFOC_NOXIOUS_BLAST 16979269 16979279 inv_noxiousblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_NOXIOUS_BLAST 6 **** **** **** **** **** 0 ****
25204 FEAT_ABFOC_PAINFUL_SLUMBER_OF_THE_AGES 16979270 16979279 inv_painslumber **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_PAINFUL_SLUMBER_OF_THE_AGES 6 **** **** **** **** **** 0 ****
25205 FEAT_ABFOC_PENETRATING_BLAST 16979271 16979279 inv_pentrteblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_PENETRATING_BLAST 6 **** **** **** **** **** 0 ****
25206 FEAT_ABFOC_UTTERDARK_BLAST 16979272 16979279 inv_wallperilflm **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_UTTERDARK_BLAST 6 **** **** **** **** **** 0 ****
25207 FEAT_ABFOC_WALL_OF_PERILOUS_FLAME 16979273 16979279 inv_wallperilflm **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_WALL_OF_PERILOUS_FLAME 6 **** **** **** **** **** 0 ****
25208 FEAT_ABFOC_BINDING_BLAST 16979274 16979279 inv_bindingblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_BINDING_BLAST 6 **** **** **** **** **** 0 ****
25209 FEAT_ABFOC_ELDRITCH_DOOM 16979275 16979279 inv_eldrtchdoom **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_DOOM 6 **** **** **** **** **** 0 ****
25210 FEAT_ABFOC_INCARNUM_SHROUD 16979276 16979279 **** 999 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_INCARNUM_SHROUD 6 **** **** **** **** **** 0 ****
25211 FEAT_ABFOC_STEAL_SUMMONING 16979277 16979279 inv_stealsummon **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_STEAL_SUMMONING 6 **** **** **** **** **** 0 ****
25212 FEAT_ABFOC_ELDRITCH_BLAST 16979278 16979279 inv_eldrtchblast **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.25 **** 123 0 4460 **** **** **** **** **** **** **** **** FEAT_ABFOC_ELDRITCH_BLAST 6 **** **** **** **** **** 0 ****
25213 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25214 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
25215 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****

View File

@ -34,6 +34,9 @@ const int INVOCATION_DARK = 8;
/* Function prototypes */
//////////////////////////////////////////////////
//:: Updates the Invocation DC for Ability Focus feats.
int InvokerAbilityFocus(object oPC, int nEssence, int nEssence2 = -1);
/**
* Determines from what class's invocation list the currently casted
* invocation is cast from.
@ -143,6 +146,7 @@ int GetBlastDamageDices(object oInvoker, int nInvokerLevel);
//////////////////////////////////////////////////
//#include "prc_alterations"
#include "prc_feat_const"
#include "inv_inc_invknown"
#include "inv_inc_invoke"
#include "inv_inc_blast"
@ -157,6 +161,276 @@ int GetBlastDamageDices(object oInvoker, int nInvokerLevel);
/* Function definitions */
//////////////////////////////////////////////////
//:: Updates the Invocation DC for Ability Focus feats.
int InvokerAbilityFocus(object oPC, int nEssence, int nEssence2 = -1)
{
int nBonus = 0;
// Check for the shape
switch(nEssence)
{
case INVOKE_ELDRITCH_BLAST:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_CHAIN:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_CHAIN, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_CONE:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_CONE, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_DOOM:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_DOOM, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_GLAIVE:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_GLAIVE, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_LINE:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_LINE, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_SPEAR:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_SPEAR, oPC)) nBonus += 2;
break;
case INVOKE_BRIMSTONE_BLAST:
if (GetHasFeat(FEAT_ABFOC_BRIMSTONE_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_NOXIOUS_BLAST:
if (GetHasFeat(FEAT_ABFOC_NOXIOUS_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_FRIGHTFUL_BLAST:
if (GetHasFeat(FEAT_ABFOC_FRIGHTFUL_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_SICKENING_BLAST:
if (GetHasFeat(FEAT_ABFOC_SICKENING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_HELLRIME_BLAST:
if (GetHasFeat(FEAT_ABFOC_HELLRIME_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_BEWITCHING_BLAST:
if (GetHasFeat(FEAT_ABFOC_BEWITCHING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_BINDING_BLAST:
if (GetHasFeat(FEAT_ABFOC_BINDING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_HINDERING_BLAST:
if (GetHasFeat(FEAT_ABFOC_HINDERING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_PENETRATING_BLAST:
if (GetHasFeat(FEAT_ABFOC_PENETRATING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_UTTERDARK_BLAST:
if (GetHasFeat(FEAT_ABFOC_UTTERDARK_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_INCARNUM_BLAST:
if (GetHasFeat(FEAT_ABFOC_INCARNUM_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_HAMMER_BLAST:
if (GetHasFeat(FEAT_ABFOC_HAMMER_BLAST, oPC)) nBonus += 2;
break;
// case INVOKE_VITRIOLIC_BLAST:
// if (GetHasFeat(FEAT_ABFOC_VITRIOLIC_BLAST, oPC)) nBonus += 2;
// break;
case INVOKE_BANEFUL_BLAST_ABERRATION:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ABERRATION, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_BEAST:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_BEAST, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_CONSTRUCT:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_CONSTRUCT, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_DRAGON:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_DRAGON, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_DWARF:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_DWARF, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_ELEMENTAL:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ELEMENTAL, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_ELF:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ELF, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_FEY:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_FEY, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_GIANT:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_GIANT, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_GOBLINOID:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_GOBLINOID, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_GNOME:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_GNOME, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_HALFLING:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_HALFLING, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_HUMAN:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_HUMAN, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_MONSTROUS:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_MONSTROUS, oPC)) nBonus += 2;
break;
// case INVOKE_BANEFUL_BLAST_OOZE:
// if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_OOZE, oPC)) nBonus += 2;
// break;
case INVOKE_BANEFUL_BLAST_ORC:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ORC, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_OUTSIDER:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_OUTSIDER, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_PLANT:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_PLANT, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_REPTILIAN:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_REPTILIAN, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_SHAPECHANGER:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_SHAPECHANGER, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_UNDEAD:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_UNDEAD, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_VERMIN:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_VERMIN, oPC)) nBonus += 2;
break;
}
// Check for the secondary shape or essence component
switch(nEssence2)
{
case INVOKE_ELDRITCH_BLAST:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_CHAIN:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_CHAIN, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_CONE:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_CONE, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_DOOM:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_DOOM, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_GLAIVE:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_GLAIVE, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_LINE:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_LINE, oPC)) nBonus += 2;
break;
case INVOKE_ELDRITCH_SPEAR:
if (GetHasFeat(FEAT_ABFOC_ELDRITCH_SPEAR, oPC)) nBonus += 2;
break;
case INVOKE_BRIMSTONE_BLAST:
if (GetHasFeat(FEAT_ABFOC_BRIMSTONE_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_NOXIOUS_BLAST:
if (GetHasFeat(FEAT_ABFOC_NOXIOUS_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_FRIGHTFUL_BLAST:
if (GetHasFeat(FEAT_ABFOC_FRIGHTFUL_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_SICKENING_BLAST:
if (GetHasFeat(FEAT_ABFOC_SICKENING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_HELLRIME_BLAST:
if (GetHasFeat(FEAT_ABFOC_HELLRIME_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_BEWITCHING_BLAST:
if (GetHasFeat(FEAT_ABFOC_BEWITCHING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_BINDING_BLAST:
if (GetHasFeat(FEAT_ABFOC_BINDING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_HINDERING_BLAST:
if (GetHasFeat(FEAT_ABFOC_HINDERING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_PENETRATING_BLAST:
if (GetHasFeat(FEAT_ABFOC_PENETRATING_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_UTTERDARK_BLAST:
if (GetHasFeat(FEAT_ABFOC_UTTERDARK_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_INCARNUM_BLAST:
if (GetHasFeat(FEAT_ABFOC_INCARNUM_BLAST, oPC)) nBonus += 2;
break;
case INVOKE_HAMMER_BLAST:
if (GetHasFeat(FEAT_ABFOC_HAMMER_BLAST, oPC)) nBonus += 2;
break;
// case INVOKE_VITRIOLIC_BLAST:
// if (GetHasFeat(FEAT_ABFOC_VITRIOLIC_BLAST, oPC)) nBonus += 2;
// break;
case INVOKE_BANEFUL_BLAST_ABERRATION:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ABERRATION, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_BEAST:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_BEAST, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_CONSTRUCT:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_CONSTRUCT, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_DRAGON:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_DRAGON, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_DWARF:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_DWARF, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_ELEMENTAL:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ELEMENTAL, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_ELF:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ELF, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_FEY:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_FEY, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_GIANT:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_GIANT, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_GOBLINOID:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_GOBLINOID, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_GNOME:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_GNOME, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_HALFLING:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_HALFLING, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_HUMAN:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_HUMAN, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_MONSTROUS:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_MONSTROUS, oPC)) nBonus += 2;
break;
// case INVOKE_BANEFUL_BLAST_OOZE:
// if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_OOZE, oPC)) nBonus += 2;
// break;
case INVOKE_BANEFUL_BLAST_ORC:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_ORC, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_OUTSIDER:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_OUTSIDER, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_PLANT:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_PLANT, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_REPTILIAN:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_REPTILIAN, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_SHAPECHANGER:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_SHAPECHANGER, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_UNDEAD:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_UNDEAD, oPC)) nBonus += 2;
break;
case INVOKE_BANEFUL_BLAST_VERMIN:
if (GetHasFeat(FEAT_ABFOC_BANEFUL_BLAST_VERMIN, oPC)) nBonus += 2;
break;
}
return nBonus;
}
int GetInvokingClass(object oInvoker = OBJECT_SELF)
{
return GetLocalInt(oInvoker, PRC_INVOKING_CLASS) - 1;

View File

@ -84,7 +84,7 @@ const int INVOKE_SUMMON_SWARM_BAT = 18071;
const int INVOKE_SWIMMING_THE_STYX = 18072;
//Lesser Warlock Invocations
const int INVOKE_BANEFUL_BLAST_ABBERATION = 18073;
const int INVOKE_BANEFUL_BLAST_ABERRATION = 18073;
const int INVOKE_BANEFUL_BLAST_BEAST = 18074;
const int INVOKE_BANEFUL_BLAST_CONSTRUCT = 18075;
const int INVOKE_BANEFUL_BLAST_DRAGON = 18076;
@ -97,7 +97,7 @@ const int INVOKE_BANEFUL_BLAST_GOBLINOID = 18082;
const int INVOKE_BANEFUL_BLAST_GNOME = 18083;
const int INVOKE_BANEFUL_BLAST_HALFLING = 18084;
const int INVOKE_BANEFUL_BLAST_HUMAN = 18085;
const int INVOKE_BANEFUL_BLAST_MONSTEROUS = 18086;
const int INVOKE_BANEFUL_BLAST_MONSTROUS = 18086;
const int INVOKE_BANEFUL_BLAST_ORC = 18087;
const int INVOKE_BANEFUL_BLAST_OUTSIDER = 18088;
const int INVOKE_BANEFUL_BLAST_PLANT = 18089;

View File

@ -12,13 +12,13 @@ int PRCGetSaveDC(object oTarget, object oCaster, int nSpellID = -1);
int GetChangesToSaveDC(object oTarget, object oCaster, int nSpellID, int nSchool);
#include "prc_add_spl_pen"
//#include "prc_inc_spells"
//#include "prc_class_const"
//#include "prc_feat_const"
//#include "lookup_2da_spell"
//#include "prcsp_archmaginc"
//#include "prc_alterations"
//#include "prc_inc_racial"
// #include "prc_inc_spells"
// #include "prc_class_const"
// #include "prc_feat_const"
// #include "lookup_2da_spell"
// #include "prcsp_archmaginc"
// #include "prc_alterations"
// #include "prc_inc_racial"
#include "inc_newspellbook"
int GetCorruptSpellFocus(int nSpellID, object oCaster)

View File

@ -628,7 +628,7 @@ int CheckCraftingSpells(object oPC, string sFile, int nLine, int bDecrement = FA
int nTemp;
int i;
for(i = 0; i < 6; i++)
for(i = 0; i < 7; i++)
{
nPosition = FindSubString(sTemp, "_");
sSub = (nPosition == -1) ? sTemp : GetStringLeft(sTemp, nPosition);

View File

@ -644,6 +644,74 @@ const int FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE = 24700;
const int FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE = 24708;
const int FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE = 24716;
//:: Ability Focus Feats
const int FEAT_ABFOC_DEAFENING_ROAR = 25150;
const int FEAT_ABFOC_SCALDING_GUST = 25151;
const int FEAT_ABFOC_CHARM = 25152;
const int FEAT_ABFOC_FRIGHTFUL_PRESENCE = 25153;
const int FEAT_ABFOC_TERRIFYING_ROAR = 25154;
const int FEAT_ABFOC_BALEFUL_UTTERANCE = 25155;
const int FEAT_ABFOC_CALL_OF_THE_BEAST = 25156;
const int FEAT_ABFOC_DRAIN_INCARNUM = 25157;
const int FEAT_ABFOC_ELDRITCH_GLAIVE = 25158;
const int FEAT_ABFOC_ELDRITCH_SPEAR = 25159;
const int FEAT_ABFOC_FRIGHTFUL_BLAST = 25160;
const int FEAT_ABFOC_HAMMER_BLAST = 25161;
const int FEAT_ABFOC_HIDEOUS_BLOW = 25162;
const int FEAT_ABFOC_MIASMIC_CLOUD = 25163;
const int FEAT_ABFOC_SICKENING_BLAST = 25164;
const int FEAT_ABFOC_SOULREAVING_AURA = 25165;
const int FEAT_ABFOC_BANEFUL_BLAST_ABERRATION = 25166;
const int FEAT_ABFOC_BANEFUL_BLAST_BEAST = 25167;
const int FEAT_ABFOC_BANEFUL_BLAST_CONSTRUCT = 25168;
const int FEAT_ABFOC_BANEFUL_BLAST_DRAGON = 25169;
const int FEAT_ABFOC_BANEFUL_BLAST_DWARF = 25170;
const int FEAT_ABFOC_BANEFUL_BLAST_ELEMENTAL = 25171;
const int FEAT_ABFOC_BANEFUL_BLAST_ELF = 25172;
const int FEAT_ABFOC_BANEFUL_BLAST_FEY = 25173;
const int FEAT_ABFOC_BANEFUL_BLAST_GIANT = 25174;
const int FEAT_ABFOC_BANEFUL_BLAST_GOBLINOID = 25175;
const int FEAT_ABFOC_BANEFUL_BLAST_GNOME = 25176;
const int FEAT_ABFOC_BANEFUL_BLAST_HALFLING = 25177;
const int FEAT_ABFOC_BANEFUL_BLAST_HUMAN = 25178;
const int FEAT_ABFOC_BANEFUL_BLAST_MONSTROUS = 25179;
const int FEAT_ABFOC_BANEFUL_BLAST_OOZE = 25180;
const int FEAT_ABFOC_BANEFUL_BLAST_ORC = 25181;
const int FEAT_ABFOC_BANEFUL_BLAST_OUTSIDER = 25182;
const int FEAT_ABFOC_BANEFUL_BLAST_PLANT = 25183;
const int FEAT_ABFOC_BANEFUL_BLAST_REPTILIAN = 25184;
const int FEAT_ABFOC_BANEFUL_BLAST_SHAPECHANGER = 25185;
const int FEAT_ABFOC_BANEFUL_BLAST_UNDEAD = 25186;
const int FEAT_ABFOC_BANEFUL_BLAST_VERMIN = 25187;
const int FEAT_ABFOC_BESHADOWED_BLAST = 25188;
const int FEAT_ABFOC_BRIMSTONE_BLAST = 25189;
const int FEAT_ABFOC_CURSE_OF_DESPAIR = 25190;
const int FEAT_ABFOC_DREAD_SEIZURE = 25191;
const int FEAT_ABFOC_ELDRITCH_CHAIN = 25192;
const int FEAT_ABFOC_HELLRIME_BLAST = 25193;
const int FEAT_ABFOC_STEAL_INCARNUM = 25194;
const int FEAT_ABFOC_WALL_OF_GLOOM = 25195;
const int FEAT_ABFOC_BEWITCHING_BLAST = 25196;
const int FEAT_ABFOC_ELDRITCH_CONE = 25197;
const int FEAT_ABFOC_ELDRITCH_LINE = 25198;
const int FEAT_ABFOC_ENERVATING_SHADOW = 25199;
const int FEAT_ABFOC_HINDERING_BLAST = 25200;
const int FEAT_ABFOC_INCARNUM_BLAST = 25201;
const int FEAT_ABFOC_NIGHTMARES_MADE_REAL = 25202;
const int FEAT_ABFOC_NOXIOUS_BLAST = 25203;
const int FEAT_ABFOC_PAINFUL_SLUMBER_OF_THE_AGES = 25204;
const int FEAT_ABFOC_PENETRATING_BLAST = 25205;
const int FEAT_ABFOC_UTTERDARK_BLAST = 25206;
const int FEAT_ABFOC_WALL_OF_PERILOUS_FLAME = 25207;
const int FEAT_ABFOC_BINDING_BLAST = 25208;
const int FEAT_ABFOC_ELDRITCH_DOOM = 25209;
const int FEAT_ABFOC_INCARNUM_SHROUD = 25210;
const int FEAT_ABFOC_STEAL_SUMMONING = 25211;
const int FEAT_ABFOC_ELDRITCH_BLAST = 25212;
const int FEAT_ABFOC_WORD_OF_CHANGING = 25213;
//Passive Feats
const int FEAT_ETERNAL_FREEDOM = 4298;
const int FEAT_INTUITIVE_ATTACK = 3166;

View File

@ -509,6 +509,50 @@ void DoEquipThinblade(object oPC, object oItem, int nHand)
//handles the feat chain for Elven Courtblades
void DoEquipCourtblade(object oPC, object oItem, int nHand)
{
// Check if the PC qualifies with Greatsword feats
if (GetHasFeat(FEAT_WEAPON_FOCUS_GREAT_SWORD, oPC))
{
// Weapon Focus: Elven Courtblade
effect eWF = EffectBonusFeat(FEAT_WEAPON_FOCUS_ELVEN_COURTBLADE);
TagEffect(eWF, "EFF_CB_WF");
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eWF, oPC);
// Epic Weapon Focus: Elven Courtblade
if (GetHasFeat(FEAT_EPIC_WEAPON_FOCUS_GREATSWORD, oPC))
{
effect eEpicWF = EffectBonusFeat(FEAT_EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE);
TagEffect(eEpicWF, "EFF_CB_EPICWF");
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEpicWF, oPC);
}
// Weapon Specialization: Elven Courtblade
if (GetHasFeat(FEAT_WEAPON_SPECIALIZATION_GREAT_SWORD, oPC))
{
effect eWS = EffectBonusFeat(FEAT_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE);
TagEffect(eWS, "EFF_CB_WS");
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eWS, oPC);
// Epic Weapon Specialization: Elven Courtblade
if (GetHasFeat(FEAT_EPIC_WEAPON_SPECIALIZATION_GREATSWORD, oPC))
{
effect eEpicWS = EffectBonusFeat(FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE);
TagEffect(eEpicWS, "EFF_CB_EPICWS");
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEpicWS, oPC);
}
}
}
// Improved Critical: Elven Courtblade
if (GetHasFeat(FEAT_IMPROVED_CRITICAL_GREAT_SWORD, oPC))
{
effect eICrit = EffectBonusFeat(FEAT_IMPROVED_CRITICAL_ELVEN_COURTBLADE);
TagEffect(eICrit, "EFF_CB_ICRIT");
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eICrit, oPC);
}
}
/* void DoEquipCourtblade(object oPC, object oItem, int nHand)
{
if(GetHasFeat(FEAT_WEAPON_FOCUS_GREAT_SWORD, oPC))
{
@ -524,7 +568,7 @@ void DoEquipCourtblade(object oPC, object oItem, int nHand)
}
if(GetHasFeat(FEAT_IMPROVED_CRITICAL_GREAT_SWORD, oPC))
IPSafeAddItemProperty(oItem, ItemPropertyKeen(), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
} */
//clears any bonuses used to simulate feat chains on unequip
void DoWeaponFeatUnequip(object oPC, object oItem, int nHand)
@ -673,6 +717,7 @@ void DoProficiencyCheck(object oPC, object oItem, int nHand)
}
}
*/
void DoWeaponEquip(object oPC, object oItem, int nHand)
{
if(GetIsDM(oPC) || !GetIsWeapon(oItem)) return;

View File

@ -633,6 +633,8 @@ int GetDisciplineByManeuver(int nMoveId)
int GetBladeMagicPRCLevels(object oInitiator)
{
int nRace = GetRacialType(oInitiator);
int nLevel = GetLevelByClass(CLASS_TYPE_DEEPSTONE_SENTINEL, oInitiator)
+ GetLevelByClass(CLASS_TYPE_BLOODCLAW_MASTER, oInitiator)
+ GetLevelByClass(CLASS_TYPE_RUBY_VINDICATOR, oInitiator)
@ -641,6 +643,12 @@ int GetBladeMagicPRCLevels(object oInitiator)
+ GetLevelByClass(CLASS_TYPE_ETERNAL_BLADE, oInitiator)
+ GetLevelByClass(CLASS_TYPE_SHADOW_SUN_NINJA, oInitiator);
if (nRace == RACIAL_TYPE_RETH_DEKALA)
{
nLevel += GetLevelByClass(CLASS_TYPE_OUTSIDER, oInitiator);
}
return nLevel;
}

View File

@ -30,6 +30,9 @@ void main()
object oTarget = PRCGetSpellTargetObject();
int nCasterLvl = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
int nDC = GetInvocationSaveDC(oTarget, OBJECT_SELF, INVOKE_BALEFUL_UTTERANCE);
if (GetHasFeat(FEAT_ABFOC_BALEFUL_UTTERANCE, OBJECT_SELF)) nDC += 2;
effect eVis = EffectVisualEffect(VFX_IMP_DESTRUCTION);
if(GetIsObjectValid(oTarget))

View File

@ -77,7 +77,7 @@ void main()
sMes = "*Sickening Blast Essence Applied*";
break;
case INVOKE_BANEFUL_BLAST_ABBERATION:
case INVOKE_BANEFUL_BLAST_ABERRATION:
nLevel = 3;
nRace = RACIAL_TYPE_ABERRATION;
sMes = "*Abberation Blast Essence Applied*";
@ -155,7 +155,7 @@ void main()
sMes = "*Human Blast Essence Applied*";
break;
case INVOKE_BANEFUL_BLAST_MONSTEROUS:
case INVOKE_BANEFUL_BLAST_MONSTROUS:
nLevel = 3;
nRace = RACIAL_TYPE_HUMANOID_MONSTROUS;
sMes = "*Monstrous Blast Essence Applied*";

View File

@ -29,6 +29,10 @@ void main()
nDuration = PRCGetScaledDuration(nDuration, oTarget);
int nRacial = MyPRCGetRacialType(oTarget);
int nPenetr = CasterLvl + SPGetPenetr();
int nDC = GetInvocationSaveDC(oTarget, oCaster);
if (GetHasFeat(FEAT_ABFOC_CALL_OF_THE_BEAST, OBJECT_SELF)) nDC += 2;
effect eVis = EffectVisualEffect(VFX_IMP_CHARM);
effect eCharm = PRCGetScaledEffect(EffectCharmed(), oTarget);
effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
@ -48,7 +52,7 @@ void main()
if(nRacial == RACIAL_TYPE_ANIMAL)
{
//Make Will Save
if (!/*Will Save*/ PRCMySavingThrow(SAVING_THROW_WILL, oTarget, GetInvocationSaveDC(oTarget, oCaster), SAVING_THROW_TYPE_MIND_SPELLS))
if (!/*Will Save*/ PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
{
//Apply impact effects and linked duration and charm effect
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration), TRUE, -1, CasterLvl);

View File

@ -31,6 +31,10 @@ void main()
int nDuration = CasterLvl;
int nPenetr = CasterLvl + SPGetPenetr();
int nRacial = MyPRCGetRacialType(oTarget);
int nDC = GetInvocationSaveDC(oTarget, oCaster);
if (GetHasFeat(FEAT_ABFOC_CHARM, oCaster)) nDC += 2;
effect eVis = EffectVisualEffect(VFX_IMP_CHARM);
effect eCharm = EffectDominated(); //EffectDominated is limited to 1 creature at a time
effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
@ -51,7 +55,7 @@ void main()
if (!PRCDoResistSpell(oCaster, oTarget, nPenetr))
{
// Make Will save vs Mind-Affecting
if (!/*Will Save*/ PRCMySavingThrow(SAVING_THROW_WILL, oTarget, GetInvocationSaveDC(oTarget, oCaster), SAVING_THROW_TYPE_MIND_SPELLS))
if (!/*Will Save*/ PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
{
//Apply impact and linked effect
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration * 24), TRUE, -1, CasterLvl);

View File

@ -26,6 +26,10 @@ void main()
location lTarget = PRCGetSpellTargetLocation();
int CasterLvl = GetInvokerLevel(oCaster, GetInvokingClass());
int nPenetr = CasterLvl + SPGetPenetr();
int nDC = GetInvocationSaveDC(oTarget, oCaster);
if (GetHasFeat(FEAT_ABFOC_DEAFENING_ROAR, oCaster)) nDC += 2;
float fDelay;
effect eDeaf = EffectDeaf();
effect eVis = EffectVisualEffect(VFX_IMP_BLIND_DEAF_M);

View File

@ -28,6 +28,8 @@ void main()
int nCasterLvl = GetInvokerLevel(oPC, GetInvokingClass());
int nDC = GetInvocationSaveDC(oTarget, oPC);
if (GetHasFeat(FEAT_ABFOC_DREAD_SEIZURE, oPC)) nDC += 2;
if(!GetIsReactionTypeFriendly(oTarget))
{
PRCSignalSpellEvent(oTarget, TRUE, INVOKE_DREAD_SEIZURE, oPC);

View File

@ -52,7 +52,7 @@ void main()
int nDC = 10 + nBlastLvl + GetAbilityModifier(ABILITY_CHARISMA);
if(GetHasFeat(FEAT_LORD_OF_ALL_ESSENCES)) nDC += 2;
// nDC += InvokerAbilityFocus(oPC, nEssence, nEssence2);
nDC += InvokerAbilityFocus(oPC, nEssence, nEssence2);
int nDamageType = nEssence ? (nEssenceData >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;
int nDamageType2 = nEssence2 ? (nEssenceData2 >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;

View File

@ -41,6 +41,8 @@ void main()
int nDC = 10 + nBlastLvl + GetAbilityModifier(ABILITY_CHARISMA);
if(GetHasFeat(FEAT_LORD_OF_ALL_ESSENCES)) nDC += 2;
nDC += InvokerAbilityFocus(oPC, nEssence, nEssence2);
int nDamageType = nEssence ? (nEssenceData >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;
int nDamageType2 = nEssence2 ? (nEssenceData2 >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;

View File

@ -75,6 +75,9 @@ void main()
nBlastLvl = PRCMax(nShapeLevel, PRCMax(PRCMax(nEssenceData & 0xF, nEssenceData2 & 0xF), nBlastLvl));
int nDC = 10 + nBlastLvl + GetAbilityModifier(ABILITY_CHARISMA);
if(GetHasFeat(FEAT_LORD_OF_ALL_ESSENCES)) nDC += 2;
nDC += InvokerAbilityFocus(oPC, nEssence, nEssence2);
int nDmgDice = GetBlastDamageDices(oPC, nInvLevel);
int nDamageType = nEssence ? (nEssenceData >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;

View File

@ -37,6 +37,8 @@ void main()
int nDC = 10 + nBlastLvl + GetAbilityModifier(ABILITY_CHARISMA);
if(GetHasFeat(FEAT_LORD_OF_ALL_ESSENCES)) nDC += 2;
nDC += InvokerAbilityFocus(oPC, nEssence, nEssence2);
int nDamageType = nEssence ? (nEssenceData >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;
int nDamageType2 = nEssence2 ? (nEssenceData2 >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;

View File

@ -41,6 +41,8 @@ void main()
int nDC = 10 + nBlastLvl + GetAbilityModifier(ABILITY_CHARISMA);
if(GetHasFeat(FEAT_LORD_OF_ALL_ESSENCES)) nDC += 2;
nDC += InvokerAbilityFocus(oPC, nEssence, nEssence2);
int nDamageType = nEssence ? (nEssenceData >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;
int nDamageType2 = nEssence2 ? (nEssenceData2 >>> 4) & 0xFFF : DAMAGE_TYPE_MAGICAL;

View File

@ -36,6 +36,9 @@ void main()
object oCaster = GetAreaOfEffectCreator();
int nCasterLvl = GetInvokerLevel(oCaster, CLASS_TYPE_WARLOCK);
int nDC = GetInvocationSaveDC(oTarget, oCaster, INVOKE_MIASMIC_CLOUD);
if (GetHasFeat(FEAT_ABFOC_MIASMIC_CLOUD, oCaster)) nDC += 2;
effect eConceal = EffectConcealment(20);
effect eDex = EffectAbilityDecrease(ABILITY_DEXTERITY, 2);
effect eStr = EffectAbilityDecrease(ABILITY_STRENGTH, 2);

View File

@ -27,6 +27,8 @@ void DoSleepCheck(object oTarget, int nSleepCheck, object oCaster)
int nDC = GetInvocationSaveDC(oTarget, oCaster);
if (GetHasFeat(FEAT_ABFOC_PAINFUL_SLUMBER_OF_THE_AGES, oCaster)) nDC += 2;
if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, (nDC), SAVING_THROW_TYPE_MIND_SPELLS))
{
DelayCommand(HoursToSeconds(24), DoSleepCheck(oTarget, nSleepCheck, oCaster));

View File

@ -20,6 +20,8 @@ void main()
CasterLvl += SPGetPenetr();
int nDuration = CasterLvl + 1;
if (GetHasFeat(FEAT_ABFOC_STEAL_SUMMONING, OBJECT_SELF)) CasterLvl += 2;
//does the creature have a master.
oMaster = GetMaster(oTarget);
//Is that master valid and is he an enemy

View File

@ -44,6 +44,9 @@ void main()
nDamage = d6(4) + nCasterLvl;
//nDamage += ApplySpellBetrayalStrikeDamage(oTarget, OBJECT_SELF, FALSE);
int nDC = GetInvocationSaveDC(oTarget, oCaster, INVOKE_WALL_OF_PERILOUS_FLAME);
if (GetHasFeat(FEAT_ABFOC_WALL_OF_PERILOUS_FLAME, oCaster)) nDC += 2;
nDamage = PRCGetReflexAdjustedDamage(nDamage, oTarget, nDC, SAVING_THROW_TYPE_FIRE);
if(nDamage > 0)

View File

@ -60,6 +60,9 @@ void main()
//nDamage += ApplySpellBetrayalStrikeDamage(oTarget, OBJECT_SELF, FALSE);
int nDC = GetInvocationSaveDC(oTarget, oCaster, INVOKE_WALL_OF_PERILOUS_FLAME);
if (GetHasFeat(FEAT_ABFOC_WALL_OF_PERILOUS_FLAME, oCaster)) nDC += 2;
nDamage = PRCGetReflexAdjustedDamage(nDamage, oTarget, nDC, SAVING_THROW_TYPE_FIRE);
if(nDamage > 0)

View File

@ -55,6 +55,8 @@ void main()
int nCasterLvl = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
int nDC = GetInvocationSaveDC(oTarget, oPC);
if (GetHasFeat(FEAT_ABFOC_WORD_OF_CHANGING, oPC)) nDC += 2;
if (GetIsDM(oTarget)) return;
if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oPC))

View File

@ -10,3 +10,46 @@
6 FEAT_AASIMAR_LIGHT 4650
7 Race_Human 4715
8 Race_Outsider 4716
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947
49 ArmProfLgt 3
50 ArmProfMed 4
51 Shield 32

View File

@ -6,3 +6,45 @@
2 Breathless 4739
3 Race_Human 4715
4 Race_Outsider 4716
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfSim_Katar 7945
13 WeapProfSim_Heavy_Mace 7946
14 WeapProfSim_Goad 7949
15 WeapProfSim_LightCrossbow 7951
16 WeapProfSim_HeavyCrossbow 7952
17 WeapProfSim_Quarterstaff 7953
18 WeapProfSim_Dagger 7954
19 WeapProfSim_Club 7955
20 WeapProfMar 45
21 WeapProfMar_Battleaxe 7903
22 WeapProfMar_Greataxe 7913
23 WeapProfMar_Greatsword 7912
24 WeapProfMar_Halberd 7909
25 WeapProfMar_Handaxe 7919
26 WeapProfMar_Heavy_Flail 7917
27 WeapProfMar_Light_Flail 7905
28 WeapProfMar_Light_Hammer 7918
29 WeapProfMar_Longbow 7907
30 WeapProfMar_Longsword 7902
31 WeapProfMar_Rapier 7924
32 WeapProfMar_Scimitar 7925
33 WeapProfMar_Scythe 7926
34 WeapProfMar_Shortsword 7901
35 WeapProfMar_Shortbow 7910
36 WeapProfMar_Throwing_Axe 7931
37 WeapProfMar_Trident 7932
38 WeapProfMar_Warhammer 7906
39 WeapProfMar_Light_Lance 7938
40 WeapProfMar_Heavy_Pick 7939
41 WeapProfMar_Light_Pick 7940
42 WeapProfMar_Falchion 7943
43 WeapProfMar_Sap 7944
44 WeapProfMar_Maul 7947
45 ArmProfLgt 3
46 Shield 32

View File

@ -6,39 +6,57 @@
2 Damage_Reduction_10 4747
3 Immunity_Electricity 4786
4 Hardiness_Poison4 4768
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfMar 45
13 WeapProfMar_Battleaxe 7903
14 WeapProfMar_Greataxe 7913
15 WeapProfMar_Greatsword 7912
16 WeapProfMar_Halberd 7909
17 WeapProfMar_Handaxe 7919
18 WeapProfMar_Heavy_Flail 7917
19 WeapProfMar_Light_Flail 7905
20 WeapProfMar_Light_Hammer 7918
21 WeapProfMar_Longbow 7907
22 WeapProfMar_Longsword 7902
23 WeapProfMar_Rapier 7924
24 WeapProfMar_Scimitar 7925
25 WeapProfMar_Shortbow 7910
26 WeapProfMar_Shortsword 7901
27 WeapProfMar_Throwing_Axe 7931
28 WeapProfMar_Trident 7932
29 WeapProfMar_Warhammer 7906
30 WeaponProfCreature 289
31 Immunity_Petrification 4643
32 Spell_Resist_16 4616
33 FEAT_HOUND_AURAMENACE 4548
34 FEAT_HOUND_AID 4574
35 FEAT_HOUND_DETECTEVIL 4618
36 Magic_Circle_vs_evil 4515
37 houndarch_teleport 4516
38 hound_continual_flame 4514
39 FEAT_HOUND_DISGUISE 4513
40 Race_Outsider 4716
5 WeaponProfCreature 289
6 Immunity_Petrification 4643
7 Spell_Resist_16 4616
8 FEAT_HOUND_AURAMENACE 4548
9 FEAT_HOUND_AID 4574
10 FEAT_HOUND_DETECTEVIL 4618
11 Magic_Circle_vs_evil 4515
12 houndarch_teleport 4516
13 hound_continual_flame 4514
14 FEAT_HOUND_DISGUISE 4513
15 Race_Outsider 4716
16 WeapProfSim 46
17 WeapProfSim_Dart 7914
18 WeapProfSim_Light_Mace 7908
19 WeapProfSim_Morningstar 7923
20 WeapProfSim_Shortspear 7927
21 WeapProfSim_Sickle 7929
22 WeapProfSim_Sling 7930
23 WeapProfSim_Katar 7945
24 WeapProfSim_Heavy_Mace 7946
25 WeapProfSim_Goad 7949
26 WeapProfSim_LightCrossbow 7951
27 WeapProfSim_HeavyCrossbow 7952
28 WeapProfSim_Quarterstaff 7953
29 WeapProfSim_Dagger 7954
30 WeapProfSim_Club 7955
31 WeapProfMar 45
32 WeapProfMar_Battleaxe 7903
33 WeapProfMar_Greataxe 7913
34 WeapProfMar_Greatsword 7912
35 WeapProfMar_Halberd 7909
36 WeapProfMar_Handaxe 7919
37 WeapProfMar_Heavy_Flail 7917
38 WeapProfMar_Light_Flail 7905
39 WeapProfMar_Light_Hammer 7918
40 WeapProfMar_Longbow 7907
41 WeapProfMar_Longsword 7902
42 WeapProfMar_Rapier 7924
43 WeapProfMar_Scimitar 7925
44 WeapProfMar_Scythe 7926
45 WeapProfMar_Shortsword 7901
46 WeapProfMar_Shortbow 7910
47 WeapProfMar_Throwing_Axe 7931
48 WeapProfMar_Trident 7932
49 WeapProfMar_Warhammer 7906
50 WeapProfMar_Light_Lance 7938
51 WeapProfMar_Heavy_Pick 7939
52 WeapProfMar_Light_Pick 7940
53 WeapProfMar_Falchion 7943
54 WeapProfMar_Sap 7944
55 WeapProfMar_Maul 7947
56 ArmProfLgt 3
57 ArmProfMed 4
58 Shield 32

View File

@ -4,12 +4,20 @@
0 LowLightVision 354
1 Natural_Armor_2 4761
2 Race_Monstrous 4720
19 WeapProfSim 46
20 WeapProfSim_Dart 7914
21 WeapProfSim_Light_Mace 7908
22 WeapProfSim_Morningstar 7923
23 WeapProfSim_Shortspear 7927
24 WeapProfSim_Sickle 7929
25 WeapProfSim_Sling 7930
27 SpellResist10 4420
3 SpellResist10 4420
4 Arcanemastermind 5424
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfSim_Katar 7945
13 WeapProfSim_Heavy_Mace 7946
14 WeapProfSim_Goad 7949
15 WeapProfSim_LightCrossbow 7951
16 WeapProfSim_HeavyCrossbow 7952
17 WeapProfSim_Quarterstaff 7953
18 WeapProfSim_Dagger 7954
19 WeapProfSim_Club 7955

View File

@ -2,24 +2,32 @@
FeatLabel FeatIndex
0 darkvision 228
1 Shield 32
2 WeapProfSim 46
3 WeapProfSim_Dart 7914
4 WeapProfSim_Light_Mace 7908
5 WeapProfSim_Morningstar 7923
6 WeapProfSim_Shortspear 7927
7 WeapProfSim_Sickle 7929
8 WeapProfSim_Sling 7930
9 BlindFight 408
10 Alertness 0
11 ArmProfLgt 3
12 Spell_Resist_18 4707
13 Alternate_Form 4754
14 Constrict 4740
15 Natural_Armor_1 4733
16 Large_Creature 4760
17 FEAT_AYUAN_FEAR 4646
18 FEAT_AYUAN_ENTANGLE 4647
19 FEAT_AYUAN_DARKNESS 4648
20 FEAT_AYUAN_NEUTRALIZE_POISON 4649
21 Race_Monstrous 4720
1 BlindFight 408
2 Alertness 0
3 Spell_Resist_18 4707
4 Alternate_Form 4754
5 Constrict 4740
6 Natural_Armor_1 4733
7 Large_Creature 4760
8 FEAT_AYUAN_FEAR 4646
9 FEAT_AYUAN_ENTANGLE 4647
10 FEAT_AYUAN_DARKNESS 4648
11 FEAT_AYUAN_NEUTRALIZE_POISON 4649
12 Race_Monstrous 4720
13 WeapProfSim 46
14 WeapProfSim_Dart 7914
15 WeapProfSim_Light_Mace 7908
16 WeapProfSim_Morningstar 7923
17 WeapProfSim_Shortspear 7927
18 WeapProfSim_Sickle 7929
19 WeapProfSim_Sling 7930
20 WeapProfSim_Katar 7945
21 WeapProfSim_Heavy_Mace 7946
22 WeapProfSim_Goad 7949
23 WeapProfSim_LightCrossbow 7951
24 WeapProfSim_HeavyCrossbow 7952
25 WeapProfSim_Quarterstaff 7953
26 WeapProfSim_Dagger 7954
27 WeapProfSim_Club 7955
28 ArmProfLgt 3
29 Shield 32

View File

@ -8,3 +8,46 @@
4 Vulnerability_Cold 4746
5 Azer_Heat 4790
6 Race_Outsider 4716
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955
22 WeapProfMar 45
23 WeapProfMar_Battleaxe 7903
24 WeapProfMar_Greataxe 7913
25 WeapProfMar_Greatsword 7912
26 WeapProfMar_Halberd 7909
27 WeapProfMar_Handaxe 7919
28 WeapProfMar_Heavy_Flail 7917
29 WeapProfMar_Light_Flail 7905
30 WeapProfMar_Light_Hammer 7918
31 WeapProfMar_Longbow 7907
32 WeapProfMar_Longsword 7902
33 WeapProfMar_Rapier 7924
34 WeapProfMar_Scimitar 7925
35 WeapProfMar_Scythe 7926
36 WeapProfMar_Shortsword 7901
37 WeapProfMar_Shortbow 7910
38 WeapProfMar_Throwing_Axe 7931
39 WeapProfMar_Trident 7932
40 WeapProfMar_Warhammer 7906
41 WeapProfMar_Light_Lance 7938
42 WeapProfMar_Heavy_Pick 7939
43 WeapProfMar_Light_Pick 7940
44 WeapProfMar_Falchion 7943
45 WeapProfMar_Sap 7944
46 WeapProfMar_Maul 7947
47 ArmProfLgt 3
48 ArmProfMed 4
49 Shield 32

View File

@ -7,3 +7,46 @@
3 Spell_Resist_11 4703
4 darkvision 228
5 BariaurCharge 5385
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955
21 WeapProfMar 45
22 WeapProfMar_Battleaxe 7903
23 WeapProfMar_Greataxe 7913
24 WeapProfMar_Greatsword 7912
25 WeapProfMar_Halberd 7909
26 WeapProfMar_Handaxe 7919
27 WeapProfMar_Heavy_Flail 7917
28 WeapProfMar_Light_Flail 7905
29 WeapProfMar_Light_Hammer 7918
30 WeapProfMar_Longbow 7907
31 WeapProfMar_Longsword 7902
32 WeapProfMar_Rapier 7924
33 WeapProfMar_Scimitar 7925
34 WeapProfMar_Scythe 7926
35 WeapProfMar_Shortsword 7901
36 WeapProfMar_Shortbow 7910
37 WeapProfMar_Throwing_Axe 7931
38 WeapProfMar_Trident 7932
39 WeapProfMar_Warhammer 7906
40 WeapProfMar_Light_Lance 7938
41 WeapProfMar_Heavy_Pick 7939
42 WeapProfMar_Light_Pick 7940
43 WeapProfMar_Falchion 7943
44 WeapProfMar_Sap 7944
45 WeapProfMar_Maul 7947
46 ArmProfLgt 3
47 ArmProfMed 4
48 Shield 32

View File

@ -10,3 +10,43 @@
6 DamageReduction_5 4537
7 MetalHide 4538
8 Race_Outsider 4716
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -16,3 +16,43 @@
12 CureSeriousWounds 4996
13 LightningBolt 4995
14 Outsider 4716
15 WeapProfSim 46
16 WeapProfSim_Dart 7914
17 WeapProfSim_Light_Mace 7908
18 WeapProfSim_Morningstar 7923
19 WeapProfSim_Shortspear 7927
20 WeapProfSim_Sickle 7929
21 WeapProfSim_Sling 7930
22 WeapProfSim_Katar 7945
23 WeapProfSim_Heavy_Mace 7946
24 WeapProfSim_Goad 7949
25 WeapProfSim_LightCrossbow 7951
26 WeapProfSim_HeavyCrossbow 7952
27 WeapProfSim_Quarterstaff 7953
28 WeapProfSim_Dagger 7954
29 WeapProfSim_Club 7955
30 WeapProfMar 45
31 WeapProfMar_Battleaxe 7903
32 WeapProfMar_Greataxe 7913
33 WeapProfMar_Greatsword 7912
34 WeapProfMar_Halberd 7909
35 WeapProfMar_Handaxe 7919
36 WeapProfMar_Heavy_Flail 7917
37 WeapProfMar_Light_Flail 7905
38 WeapProfMar_Light_Hammer 7918
39 WeapProfMar_Longbow 7907
40 WeapProfMar_Longsword 7902
41 WeapProfMar_Rapier 7924
42 WeapProfMar_Scimitar 7925
43 WeapProfMar_Scythe 7926
44 WeapProfMar_Shortsword 7901
45 WeapProfMar_Shortbow 7910
46 WeapProfMar_Throwing_Axe 7931
47 WeapProfMar_Trident 7932
48 WeapProfMar_Warhammer 7906
49 WeapProfMar_Light_Lance 7938
50 WeapProfMar_Heavy_Pick 7939
51 WeapProfMar_Light_Pick 7940
52 WeapProfMar_Falchion 7943
53 WeapProfMar_Sap 7944
54 WeapProfMar_Maul 7947

View File

@ -17,3 +17,19 @@
13 SkillAff_CrftTrap 4517
14 Race_Fey 4718
15 FEAT_PIXIE_CONFUSE 4663
16 WeapProfSim 46
17 WeapProfSim_Dart 7914
18 WeapProfSim_Light_Mace 7908
19 WeapProfSim_Morningstar 7923
20 WeapProfSim_Shortspear 7927
21 WeapProfSim_Sickle 7929
22 WeapProfSim_Sling 7930
23 WeapProfSim_Katar 7945
24 WeapProfSim_Heavy_Mace 7946
25 WeapProfSim_Goad 7949
26 WeapProfSim_LightCrossbow 7951
27 WeapProfSim_HeavyCrossbow 7952
28 WeapProfSim_Quarterstaff 7953
29 WeapProfSim_Dagger 7954
30 WeapProfSim_Club 7955
31 WeapProfMar_Shortsword 7901

View File

@ -3,14 +3,22 @@
FeatLabel FeatIndex
0 darkvision 228
1 Natural_Armor_3 4734
2 WeapProfSim 46
3 WeapProfSim_Dart 7914
4 WeapProfSim_Light_Mace 7908
5 WeapProfSim_Morningstar 7923
6 WeapProfSim_Shortspear 7927
7 WeapProfSim_Sickle 7929
8 WeapProfSim_Sling 7930
9 ArmProfLgt 3
10 Shield 32
11 Race_Goblinoid 4719
12 SkillAff_Movesi_4 4751
2 Race_Goblinoid 4719
3 SkillAff_Movesi_4 4751
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 ArmProfLgt 3
20 Shield 32

View File

@ -6,3 +6,43 @@
2 LowLightVision 354
3 skillaffinitylisten 237
4 SkillAff_Perform 4756
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -6,3 +6,18 @@
2 skillaffinitymovesi 247
3 LowLightVision 354
4 Race_Monstrous 4720
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfSim_Katar 7945
13 WeapProfSim_Heavy_Mace 7946
14 WeapProfSim_Goad 7949
15 WeapProfSim_LightCrossbow 7951
16 WeapProfSim_HeavyCrossbow 7952
17 WeapProfSim_Quarterstaff 7953
18 WeapProfSim_Dagger 7954
19 WeapProfSim_Club 7955

View File

@ -5,3 +5,21 @@
1 darkvision 228
2 Race_Monstrous 4720
3 FEAT_NATARM_3 4734
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 WeapProfMar_Longbow 7907
20 WeapProfMar_Longsword 7902
21 WeapProfMar_Light_Lance 7938

View File

@ -7,3 +7,43 @@
3 ResistEnergySonic 431
4 SA_Tumble 4535
5 Race_Outsider 4716
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955
21 WeapProfMar 45
22 WeapProfMar_Battleaxe 7903
23 WeapProfMar_Greataxe 7913
24 WeapProfMar_Greatsword 7912
25 WeapProfMar_Halberd 7909
26 WeapProfMar_Handaxe 7919
27 WeapProfMar_Heavy_Flail 7917
28 WeapProfMar_Light_Flail 7905
29 WeapProfMar_Light_Hammer 7918
30 WeapProfMar_Longbow 7907
31 WeapProfMar_Longsword 7902
32 WeapProfMar_Rapier 7924
33 WeapProfMar_Scimitar 7925
34 WeapProfMar_Scythe 7926
35 WeapProfMar_Shortsword 7901
36 WeapProfMar_Shortbow 7910
37 WeapProfMar_Throwing_Axe 7931
38 WeapProfMar_Trident 7932
39 WeapProfMar_Warhammer 7906
40 WeapProfMar_Light_Lance 7938
41 WeapProfMar_Heavy_Pick 7939
42 WeapProfMar_Light_Pick 7940
43 WeapProfMar_Falchion 7943
44 WeapProfMar_Sap 7944
45 WeapProfMar_Maul 7947

View File

@ -5,3 +5,19 @@
1 Light_Sensitivity 4700
2 Ambidexerity 1
3 TwoWeaponFighting 41
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 WeapProfMar_Shortsword 7901

View File

@ -5,3 +5,18 @@
1 DopplegangerChangeShape 4562
2 Darkvision 228
3 NaturalArmor4 4735
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955

View File

@ -12,3 +12,19 @@
8 FEAT_DROW_FAERIE_FIRE 4683
9 Race_Aberration 4722
10 WeapProfCreature 289
11 WeapProfSim 46
12 WeapProfSim_Dart 7914
13 WeapProfSim_Light_Mace 7908
14 WeapProfSim_Morningstar 7923
15 WeapProfSim_Shortspear 7927
16 WeapProfSim_Sickle 7929
17 WeapProfSim_Sling 7930
18 WeapProfSim_Katar 7945
19 WeapProfSim_Heavy_Mace 7946
20 WeapProfSim_Goad 7949
21 WeapProfSim_LightCrossbow 7951
22 WeapProfSim_HeavyCrossbow 7952
23 WeapProfSim_Quarterstaff 7953
24 WeapProfSim_Dagger 7954
25 WeapProfSim_Club 7955
26 WeapProfMar_Shortbow 7910

View File

@ -10,3 +10,21 @@
6 NaturallyPsionic_1 4796
7 RaceEnergyRay 4856
8 Psionic_Focus 4818
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar_Longsword 7902
25 ArmProfLgt 3
26 Shield 32

View File

@ -1,7 +0,0 @@
2DA V2.0
FeatLabel FeatIndex
0 darkvision 228
1 hardinesspoisons 229
2 hardinessspells 230
3 Race_Dwarven 4710

View File

@ -1,12 +0,0 @@
2DA V2.0
FeatLabel FeatIndex
0 LongbowProf 7907
1 ShortbowProf 7910
2 skillaffinitylisten 237
3 skillaffinitysearch 238
4 skillaffinityspot 239
5 keensense 240
6 LowLightVision 354
7 Race_Elven 4711
8 Subdual_Elements 4585

View File

@ -1,32 +0,0 @@
2DA V2.0
FeatLabel FeatIndex
0 Race_Giant 4717
1 Natural_Armor_2 4761
2 darkvision 228
3 Large_Creature 4760
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfMar 45
12 WeapProfMar_Battleaxe 7903
13 WeapProfMar_Greataxe 7913
14 WeapProfMar_Greatsword 7912
15 WeapProfMar_Halberd 7909
16 WeapProfMar_Handaxe 7919
17 WeapProfMar_Heavy_Flail 7917
18 WeapProfMar_Light_Flail 7905
19 WeapProfMar_Light_Hammer 7918
20 WeapProfMar_Longbow 7907
21 WeapProfMar_Longsword 7902
22 WeapProfMar_Rapier 7924
23 WeapProfMar_Scimitar 7925
24 WeapProfMar_Shortbow 7910
25 WeapProfMar_Shortsword 7901
26 WeapProfMar_Throwing_Axe 7931
27 WeapProfMar_Trident 7932
28 WeapProfMar_Warhammer 7906

View File

@ -1,10 +0,0 @@
2DA V2.0
FeatLabel FeatIndex
0 skillaffinitymovesi 247
1 skillafflisten_4 4581
2 hardinessspells 230
3 Minus2_Persuade 4589
4 goodaim 250
5 Small 375
6 SkillAff_Jump 4752

View File

@ -1,9 +0,0 @@
2DA V2.0
FeatLabel FeatIndex
0 SA_Animal_Empathy 4777
1 PSAListen 244
2 PSASearch 245
3 PSASpot 246
4 LowLightVision 354
5 Race_Elven 4711

View File

@ -3,3 +3,18 @@
FeatLabel FeatIndex
0 Race_Fey 4718
1 LowLightVision 354
2 WeapProfSim 46
3 WeapProfSim_Dart 7914
4 WeapProfSim_Light_Mace 7908
5 WeapProfSim_Morningstar 7923
6 WeapProfSim_Shortspear 7927
7 WeapProfSim_Sickle 7929
8 WeapProfSim_Sling 7930
9 WeapProfSim_Katar 7945
10 WeapProfSim_Heavy_Mace 7946
11 WeapProfSim_Goad 7949
12 WeapProfSim_LightCrossbow 7951
13 WeapProfSim_HeavyCrossbow 7952
14 WeapProfSim_Quarterstaff 7953
15 WeapProfSim_Dagger 7954
16 WeapProfSim_Club 7955

View File

@ -5,3 +5,45 @@
1 Hardiness_Earth 4724
2 Race_Human 4715
3 Race_Outsider 4716
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 WeapProfMar 45
20 WeapProfMar_Battleaxe 7903
21 WeapProfMar_Greataxe 7913
22 WeapProfMar_Greatsword 7912
23 WeapProfMar_Halberd 7909
24 WeapProfMar_Handaxe 7919
25 WeapProfMar_Heavy_Flail 7917
26 WeapProfMar_Light_Flail 7905
27 WeapProfMar_Light_Hammer 7918
28 WeapProfMar_Longbow 7907
29 WeapProfMar_Longsword 7902
30 WeapProfMar_Rapier 7924
31 WeapProfMar_Scimitar 7925
32 WeapProfMar_Scythe 7926
33 WeapProfMar_Shortsword 7901
34 WeapProfMar_Shortbow 7910
35 WeapProfMar_Throwing_Axe 7931
36 WeapProfMar_Trident 7932
37 WeapProfMar_Warhammer 7906
38 WeapProfMar_Light_Lance 7938
39 WeapProfMar_Heavy_Pick 7939
40 WeapProfMar_Light_Pick 7940
41 WeapProfMar_Falchion 7943
42 WeapProfMar_Sap 7944
43 WeapProfMar_Maul 7947
44 ArmProfLgt 3
45 Shield 32

View File

@ -6,3 +6,22 @@
2 Psi_Resistance 4521
3 Psi_Resiliance 4522
4 Psionic_Focus 4818
5 WeapProfMar_Longbow 7907
6 WeapProfMar_Warhammer 7906
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955
22 ArmProfLgt 3
23 Shield 32

View File

@ -21,3 +21,46 @@
17 Race_Elven 4711
18 Race_Outsider 4716
19 Feyri_Change_Shape 4680
20 WeapProfSim 46
21 WeapProfSim_Dart 7914
22 WeapProfSim_Light_Mace 7908
23 WeapProfSim_Morningstar 7923
24 WeapProfSim_Shortspear 7927
25 WeapProfSim_Sickle 7929
26 WeapProfSim_Sling 7930
27 WeapProfSim_Katar 7945
28 WeapProfSim_Heavy_Mace 7946
29 WeapProfSim_Goad 7949
30 WeapProfSim_LightCrossbow 7951
31 WeapProfSim_HeavyCrossbow 7952
32 WeapProfSim_Quarterstaff 7953
33 WeapProfSim_Dagger 7954
34 WeapProfSim_Club 7955
35 WeapProfMar 45
36 WeapProfMar_Battleaxe 7903
37 WeapProfMar_Greataxe 7913
38 WeapProfMar_Greatsword 7912
39 WeapProfMar_Halberd 7909
40 WeapProfMar_Handaxe 7919
41 WeapProfMar_Heavy_Flail 7917
42 WeapProfMar_Light_Flail 7905
43 WeapProfMar_Light_Hammer 7918
44 WeapProfMar_Longbow 7907
45 WeapProfMar_Longsword 7902
46 WeapProfMar_Rapier 7924
47 WeapProfMar_Scimitar 7925
48 WeapProfMar_Scythe 7926
49 WeapProfMar_Shortsword 7901
50 WeapProfMar_Shortbow 7910
51 WeapProfMar_Throwing_Axe 7931
52 WeapProfMar_Trident 7932
53 WeapProfMar_Warhammer 7906
54 WeapProfMar_Light_Lance 7938
55 WeapProfMar_Heavy_Pick 7939
56 WeapProfMar_Light_Pick 7940
57 WeapProfMar_Falchion 7943
58 WeapProfMar_Sap 7944
59 WeapProfMar_Maul 7947
60 ArmProfLgt 3
61 ArmProfMed 4
62 Shield 32

View File

@ -5,3 +5,45 @@
1 Hardiness_Fire 4725
2 Race_Human 4715
3 Race_Outsider 4716
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 WeapProfMar 45
20 WeapProfMar_Battleaxe 7903
21 WeapProfMar_Greataxe 7913
22 WeapProfMar_Greatsword 7912
23 WeapProfMar_Halberd 7909
24 WeapProfMar_Handaxe 7919
25 WeapProfMar_Heavy_Flail 7917
26 WeapProfMar_Light_Flail 7905
27 WeapProfMar_Light_Hammer 7918
28 WeapProfMar_Longbow 7907
29 WeapProfMar_Longsword 7902
30 WeapProfMar_Rapier 7924
31 WeapProfMar_Scimitar 7925
32 WeapProfMar_Scythe 7926
33 WeapProfMar_Shortsword 7901
34 WeapProfMar_Shortbow 7910
35 WeapProfMar_Throwing_Axe 7931
36 WeapProfMar_Trident 7932
37 WeapProfMar_Warhammer 7906
38 WeapProfMar_Light_Lance 7938
39 WeapProfMar_Heavy_Pick 7939
40 WeapProfMar_Light_Pick 7940
41 WeapProfMar_Falchion 7943
42 WeapProfMar_Sap 7944
43 WeapProfMar_Maul 7947
44 ArmProfLgt 3
45 Shield 32

View File

@ -4,3 +4,20 @@
0 darkvision 228
1 Natural_Armor_2 4761
2 Race_Monstrous 4720
3 WeapProfSim 46
4 WeapProfSim_Dart 7914
5 WeapProfSim_Light_Mace 7908
6 WeapProfSim_Morningstar 7923
7 WeapProfSim_Shortspear 7927
8 WeapProfSim_Sickle 7929
9 WeapProfSim_Sling 7930
10 WeapProfSim_Katar 7945
11 WeapProfSim_Heavy_Mace 7946
12 WeapProfSim_Goad 7949
13 WeapProfSim_LightCrossbow 7951
14 WeapProfSim_HeavyCrossbow 7952
15 WeapProfSim_Quarterstaff 7953
16 WeapProfSim_Dagger 7954
17 WeapProfSim_Club 7955
18 ArmProfLgt 3
19 Shield 32

View File

@ -5,16 +5,24 @@
1 Race_Monstrous 4720
2 darkvision 228
3 Natural_Armor_2 4761
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 VulnerableToFire 4787
12 FrostFolk_IceBlast 5372
13 WeapProfMar_Battleaxe 7903
14 WeapProfMar_Longbow 7907
15 ArmProfLgt 3
16 Shield 32
4 VulnerableToFire 4787
5 FrostFolk_IceBlast 5372
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955
21 WeapProfMar_Battleaxe 7903
22 WeapProfMar_Longbow 7907
23 ArmProfLgt 3
24 Shield 32

View File

@ -5,11 +5,19 @@
1 Race_Monstrous 4720
2 darkvision 228
3 Natural_Armor_2 4761
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeaponProfCreature 289
4 WeaponProfCreature 289
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfSim_Katar 7945
13 WeapProfSim_Heavy_Mace 7946
14 WeapProfSim_Goad 7949
15 WeapProfSim_LightCrossbow 7951
16 WeapProfSim_HeavyCrossbow 7952
17 WeapProfSim_Quarterstaff 7953
18 WeapProfSim_Dagger 7954
19 WeapProfSim_Club 7955

View File

@ -7,3 +7,43 @@
3 FEAT_AASIMAR_LIGHT 4650
4 hardinessillusion 241
5 Race_Outsider 4716
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955
21 WeapProfMar 45
22 WeapProfMar_Battleaxe 7903
23 WeapProfMar_Greataxe 7913
24 WeapProfMar_Greatsword 7912
25 WeapProfMar_Halberd 7909
26 WeapProfMar_Handaxe 7919
27 WeapProfMar_Heavy_Flail 7917
28 WeapProfMar_Light_Flail 7905
29 WeapProfMar_Light_Hammer 7918
30 WeapProfMar_Longbow 7907
31 WeapProfMar_Longsword 7902
32 WeapProfMar_Rapier 7924
33 WeapProfMar_Scimitar 7925
34 WeapProfMar_Scythe 7926
35 WeapProfMar_Shortsword 7901
36 WeapProfMar_Shortbow 7910
37 WeapProfMar_Throwing_Axe 7931
38 WeapProfMar_Trident 7932
39 WeapProfMar_Warhammer 7906
40 WeapProfMar_Light_Lance 7938
41 WeapProfMar_Heavy_Pick 7939
42 WeapProfMar_Light_Pick 7940
43 WeapProfMar_Falchion 7943
44 WeapProfMar_Sap 7944
45 WeapProfMar_Maul 7947

View File

@ -6,3 +6,20 @@
2 darkvision 228
3 FeyDamRed 4587
4 UnearthlyGrace 4593
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
49 ArmProfLgt 3
51 Shield 32

View File

@ -4,3 +4,21 @@
0 darkvision 228
1 Natural_Armor_1 4733
2 Race_Monstrous 4720
3 WeapProfSim 46
4 WeapProfSim_Dart 7914
5 WeapProfSim_Light_Mace 7908
6 WeapProfSim_Morningstar 7923
7 WeapProfSim_Shortspear 7927
8 WeapProfSim_Sickle 7929
9 WeapProfSim_Sling 7930
10 WeapProfSim_Katar 7945
11 WeapProfSim_Heavy_Mace 7946
12 WeapProfSim_Goad 7949
13 WeapProfSim_LightCrossbow 7951
14 WeapProfSim_HeavyCrossbow 7952
15 WeapProfSim_Quarterstaff 7953
16 WeapProfSim_Dagger 7954
17 WeapProfSim_Club 7955
18 WeapProfMar_Battleaxe 7903
19 ArmProfLgt 3
20 Shield 32

View File

@ -4,3 +4,43 @@
0 PowerfulBuild 4512
1 Race_Monstrous 4720
2 SenseMotive 4532
3 WeapProfSim 46
4 WeapProfSim_Dart 7914
5 WeapProfSim_Light_Mace 7908
6 WeapProfSim_Morningstar 7923
7 WeapProfSim_Shortspear 7927
8 WeapProfSim_Sickle 7929
9 WeapProfSim_Sling 7930
10 WeapProfSim_Katar 7945
11 WeapProfSim_Heavy_Mace 7946
12 WeapProfSim_Goad 7949
13 WeapProfSim_LightCrossbow 7951
14 WeapProfSim_HeavyCrossbow 7952
15 WeapProfSim_Quarterstaff 7953
16 WeapProfSim_Dagger 7954
17 WeapProfSim_Club 7955
18 WeapProfMar 45
19 WeapProfMar_Battleaxe 7903
20 WeapProfMar_Greataxe 7913
21 WeapProfMar_Greatsword 7912
22 WeapProfMar_Halberd 7909
23 WeapProfMar_Handaxe 7919
24 WeapProfMar_Heavy_Flail 7917
25 WeapProfMar_Light_Flail 7905
26 WeapProfMar_Light_Hammer 7918
27 WeapProfMar_Longbow 7907
28 WeapProfMar_Longsword 7902
29 WeapProfMar_Rapier 7924
30 WeapProfMar_Scimitar 7925
31 WeapProfMar_Scythe 7926
32 WeapProfMar_Shortsword 7901
33 WeapProfMar_Shortbow 7910
34 WeapProfMar_Throwing_Axe 7931
35 WeapProfMar_Trident 7932
36 WeapProfMar_Warhammer 7906
37 WeapProfMar_Light_Lance 7938
38 WeapProfMar_Heavy_Pick 7939
39 WeapProfMar_Light_Pick 7940
40 WeapProfMar_Falchion 7943
41 WeapProfMar_Sap 7944
42 WeapProfMar_Maul 7947

View File

@ -12,3 +12,18 @@
8 Entangle 4635
9 Invisibility 4687
10 Pyrotechnics 4686
11 WeapProfSim 46
12 WeapProfSim_Dart 7914
13 WeapProfSim_Light_Mace 7908
14 WeapProfSim_Morningstar 7923
15 WeapProfSim_Shortspear 7927
16 WeapProfSim_Sickle 7929
17 WeapProfSim_Sling 7930
18 WeapProfSim_Katar 7945
19 WeapProfSim_Heavy_Mace 7946
20 WeapProfSim_Goad 7949
21 WeapProfSim_LightCrossbow 7951
22 WeapProfSim_HeavyCrossbow 7952
23 WeapProfSim_Quarterstaff 7953
24 WeapProfSim_Dagger 7954
25 WeapProfSim_Club 7955

View File

@ -7,3 +7,46 @@
3 FEAT_GITHYANKI_BLUR 4674
4 Race_Human 4715
5 Race_Outsider 4716
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955
21 WeapProfMar 45
22 WeapProfMar_Battleaxe 7903
23 WeapProfMar_Greataxe 7913
24 WeapProfMar_Greatsword 7912
25 WeapProfMar_Halberd 7909
26 WeapProfMar_Handaxe 7919
27 WeapProfMar_Heavy_Flail 7917
28 WeapProfMar_Light_Flail 7905
29 WeapProfMar_Light_Hammer 7918
30 WeapProfMar_Longbow 7907
31 WeapProfMar_Longsword 7902
32 WeapProfMar_Rapier 7924
33 WeapProfMar_Scimitar 7925
34 WeapProfMar_Scythe 7926
35 WeapProfMar_Shortsword 7901
36 WeapProfMar_Shortbow 7910
37 WeapProfMar_Throwing_Axe 7931
38 WeapProfMar_Trident 7932
39 WeapProfMar_Warhammer 7906
40 WeapProfMar_Light_Lance 7938
41 WeapProfMar_Heavy_Pick 7939
42 WeapProfMar_Light_Pick 7940
43 WeapProfMar_Falchion 7943
44 WeapProfMar_Sap 7944
45 WeapProfMar_Maul 7947
46 ArmProfLgt 3
47 ArmProfMed 4
48 Shield 32

View File

@ -6,3 +6,43 @@
2 FEAT_GITHZERAI_DAZE 4672
3 Race_Human 4715
4 Race_Outsider 4716
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -3,3 +3,18 @@
FeatLabel FeatIndex
0 LowLightVision 354
1 Race_Monstrous 4720
2 WeapProfSim 46
3 WeapProfSim_Dart 7914
4 WeapProfSim_Light_Mace 7908
5 WeapProfSim_Morningstar 7923
6 WeapProfSim_Shortspear 7927
7 WeapProfSim_Sickle 7929
8 WeapProfSim_Sling 7930
9 WeapProfSim_Katar 7945
10 WeapProfSim_Heavy_Mace 7946
11 WeapProfSim_Goad 7949
12 WeapProfSim_LightCrossbow 7951
13 WeapProfSim_HeavyCrossbow 7952
14 WeapProfSim_Quarterstaff 7953
15 WeapProfSim_Dagger 7954
16 WeapProfSim_Club 7955

View File

@ -5,3 +5,18 @@
1 Race_Monstrous 4720
2 Natural_Armor_2 4761
3 darkvision 228
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955

View File

@ -5,3 +5,45 @@
1 Large_Creature 4760
2 Race_Giant 4717
3 darkvision 228
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 WeapProfMar 45
20 WeapProfMar_Battleaxe 7903
21 WeapProfMar_Greataxe 7913
22 WeapProfMar_Greatsword 7912
23 WeapProfMar_Halberd 7909
24 WeapProfMar_Handaxe 7919
25 WeapProfMar_Heavy_Flail 7917
26 WeapProfMar_Light_Flail 7905
27 WeapProfMar_Light_Hammer 7918
28 WeapProfMar_Longbow 7907
29 WeapProfMar_Longsword 7902
30 WeapProfMar_Rapier 7924
31 WeapProfMar_Scimitar 7925
32 WeapProfMar_Scythe 7926
33 WeapProfMar_Shortsword 7901
34 WeapProfMar_Shortbow 7910
35 WeapProfMar_Throwing_Axe 7931
36 WeapProfMar_Trident 7932
37 WeapProfMar_Warhammer 7906
38 WeapProfMar_Light_Lance 7938
39 WeapProfMar_Heavy_Pick 7939
40 WeapProfMar_Light_Pick 7940
41 WeapProfMar_Falchion 7943
42 WeapProfMar_Sap 7944
43 WeapProfMar_Maul 7947
44 ArmProfLgt 3
45 Shield 32

View File

@ -4,8 +4,22 @@
0 darkvision 228
1 Natural_Armor_4 4735
2 Race_Monstrous 4720
3 WeapProfWizard 51
4 IronWill 22
5 FEAT_DAM_RED10 4747
6 Warsoul_CultPower 1805
7 Warsoul_SoulTyrant 1806
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955

View File

@ -13,3 +13,18 @@
9 FEAT_HYBSIL_DANCLIGHTS 5383
10 FEAT_HYBSIL_JUMP 5384
11 Small 375
12 WeapProfSim 46
13 WeapProfSim_Dart 7914
14 WeapProfSim_Light_Mace 7908
15 WeapProfSim_Morningstar 7923
16 WeapProfSim_Shortspear 7927
17 WeapProfSim_Sickle 7929
18 WeapProfSim_Sling 7930
19 WeapProfSim_Katar 7945
20 WeapProfSim_Heavy_Mace 7946
21 WeapProfSim_Goad 7949
22 WeapProfSim_LightCrossbow 7951
23 WeapProfSim_HeavyCrossbow 7952
24 WeapProfSim_Quarterstaff 7953
25 WeapProfSim_Dagger 7954
26 WeapProfSim_Club 7955

View File

@ -9,3 +9,18 @@
5 FEAT_ILLITHID_BLAST 4670
6 FEAT_ILLITHID_SUCKBRAIN 4671
7 Race_Aberration 4722
8 WeapProfSim 46
9 WeapProfSim_Dart 7914
10 WeapProfSim_Light_Mace 7908
11 WeapProfSim_Morningstar 7923
12 WeapProfSim_Shortspear 7927
13 WeapProfSim_Sickle 7929
14 WeapProfSim_Sling 7930
15 WeapProfSim_Katar 7945
16 WeapProfSim_Heavy_Mace 7946
17 WeapProfSim_Goad 7949
18 WeapProfSim_LightCrossbow 7951
19 WeapProfSim_HeavyCrossbow 7952
20 WeapProfSim_Quarterstaff 7953
21 WeapProfSim_Dagger 7954
22 WeapProfSim_Club 7955

View File

@ -4,7 +4,24 @@
0 LowLightVision 354
1 Race_Fey 4718
2 SkillAff_Bluff 4753
5 SA_Persuade 4528
3 SA_Persuade 4528
4 SkillAff_Appraise 4792
3 SkillAff_Perform 4756
5 FEAT_NATARM_1 4733
5 SkillAff_Perform 4756
6 FEAT_NATARM_1 4733
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955
22 ArmProfLgt 3
23 Shield 32

View File

@ -6,31 +6,47 @@
2 Natural_Armor_5 4736
3 PowerAtk 28
4 PBShot 27
5 Shield 32
6 ArmProfMed 4
7 WeapProfMar 45
8 WeapProfMar_Battleaxe 7903
9 WeapProfMar_Greataxe 7913
10 WeapProfMar_Greatsword 7912
11 WeapProfMar_Halberd 7909
12 WeapProfMar_Handaxe 7919
13 WeapProfMar_Heavy_Flail 7917
14 WeapProfMar_Light_Flail 7905
15 WeapProfMar_Light_Hammer 7918
16 WeapProfMar_Longbow 7907
17 WeapProfMar_Longsword 7902
18 WeapProfMar_Rapier 7924
19 WeapProfMar_Scimitar 7925
20 WeapProfMar_Shortbow 7910
21 WeapProfMar_Shortsword 7901
22 WeapProfMar_Throwing_Axe 7931
23 WeapProfMar_Trident 7932
24 WeapProfMar_Warhammer 7906
25 WeapProfSim 46
26 WeapProfSim_Dart 7914
27 WeapProfSim_Light_Mace 7908
28 WeapProfSim_Morningstar 7923
29 WeapProfSim_Shortspear 7927
30 WeapProfSim_Sickle 7929
31 WeapProfSim_Sling 7930
32 WeapProfCreature 289
5 WeapProfCreature 289
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947
49 ArmProfLgt 3
50 ArmProfMed 4
51 Shield 32

View File

@ -4,3 +4,43 @@
0 Race_Giant 4717
1 Natural_Armor_1 4733
2 LowLightVision 354
3 WeapProfSim 46
4 WeapProfSim_Dart 7914
5 WeapProfSim_Light_Mace 7908
6 WeapProfSim_Morningstar 7923
7 WeapProfSim_Shortspear 7927
8 WeapProfSim_Sickle 7929
9 WeapProfSim_Sling 7930
10 WeapProfSim_Katar 7945
11 WeapProfSim_Heavy_Mace 7946
12 WeapProfSim_Goad 7949
13 WeapProfSim_LightCrossbow 7951
14 WeapProfSim_HeavyCrossbow 7952
15 WeapProfSim_Quarterstaff 7953
16 WeapProfSim_Dagger 7954
17 WeapProfSim_Club 7955
18 WeapProfMar 45
19 WeapProfMar_Battleaxe 7903
20 WeapProfMar_Greataxe 7913
21 WeapProfMar_Greatsword 7912
22 WeapProfMar_Halberd 7909
23 WeapProfMar_Handaxe 7919
24 WeapProfMar_Heavy_Flail 7917
25 WeapProfMar_Light_Flail 7905
26 WeapProfMar_Light_Hammer 7918
27 WeapProfMar_Longbow 7907
28 WeapProfMar_Longsword 7902
29 WeapProfMar_Rapier 7924
30 WeapProfMar_Scimitar 7925
31 WeapProfMar_Scythe 7926
32 WeapProfMar_Shortsword 7901
33 WeapProfMar_Shortbow 7910
34 WeapProfMar_Throwing_Axe 7931
35 WeapProfMar_Trident 7932
36 WeapProfMar_Warhammer 7906
37 WeapProfMar_Light_Lance 7938
38 WeapProfMar_Heavy_Pick 7939
39 WeapProfMar_Light_Pick 7940
40 WeapProfMar_Falchion 7943
41 WeapProfMar_Sap 7944
42 WeapProfMar_Maul 7947

View File

@ -9,3 +9,18 @@
5 Killoren_Aspect_H 5209
6 Killoren_Aspect_D 5210
7 Killoren_Aspect_A 5211
8 WeapProfSim 46
9 WeapProfSim_Dart 7914
10 WeapProfSim_Light_Mace 7908
11 WeapProfSim_Morningstar 7923
12 WeapProfSim_Shortspear 7927
13 WeapProfSim_Sickle 7929
14 WeapProfSim_Sling 7930
15 WeapProfSim_Katar 7945
16 WeapProfSim_Heavy_Mace 7946
17 WeapProfSim_Goad 7949
18 WeapProfSim_LightCrossbow 7951
19 WeapProfSim_HeavyCrossbow 7952
20 WeapProfSim_Quarterstaff 7953
21 WeapProfSim_Dagger 7954
22 WeapProfSim_Club 7955

View File

@ -7,3 +7,18 @@
3 FEAT_MINOTAUR_CHARGE 4668
4 SA_Intimidate 4547
5 Race_Monstrous 4720
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955

View File

@ -4,3 +4,18 @@
0 LowLightVision 354
1 Natural_Armor_2 4761
2 Race_Monstrous 4720
3 WeapProfSim 46
4 WeapProfSim_Dart 7914
5 WeapProfSim_Light_Mace 7908
6 WeapProfSim_Morningstar 7923
7 WeapProfSim_Shortspear 7927
8 WeapProfSim_Sickle 7929
9 WeapProfSim_Sling 7930
10 WeapProfSim_Katar 7945
11 WeapProfSim_Heavy_Mace 7946
12 WeapProfSim_Goad 7949
13 WeapProfSim_LightCrossbow 7951
14 WeapProfSim_HeavyCrossbow 7952
15 WeapProfSim_Quarterstaff 7953
16 WeapProfSim_Dagger 7954
17 WeapProfSim_Club 7955

View File

@ -5,10 +5,43 @@
1 Race_Outsider 4716
2 FEAT_MEPHLING_BREATH 5429
3 FEAT_AIR_MEPHLING 5430
4 WeapProfSim 46
5 WeapProfSim_Sling 7930
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -5,10 +5,43 @@
1 Race_Outsider 4716
2 FEAT_MEPHLING_BREATH 5429
3 FEAT_EARTH_MEPHLING 5431
4 WeapProfSim 46
5 WeapProfSim_Sling 7930
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -5,10 +5,43 @@
1 Race_Outsider 4716
2 FEAT_MEPHLING_BREATH 5429
3 FEAT_FIRE_MEPHLING 5432
4 WeapProfSim 46
5 WeapProfSim_Sling 7930
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -5,10 +5,43 @@
1 Race_Outsider 4716
2 FEAT_MEPHLING_BREATH 5429
3 FEAT_WATER_MEPHLING 5433
4 WeapProfSim 46
5 WeapProfSim_Sling 7930
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -1,16 +1,24 @@
2DA V2.0
FeatLabel FeatIndex
0 WeapProfSim 46
1 WeapProfSim_Dart 7914
2 WeapProfSim_Light_Mace 7908
3 WeapProfSim_Morningstar 7923
4 WeapProfSim_Shortspear 7927
5 WeapProfSim_Sickle 7929
6 WeapProfSim_Sling 7930
7 SkillAff_Jump_4 4763
8 Shield 32
9 Natural_Armor_5 4736
10 WeaponProfCreature 289
11 darkvision 228
12 Race_Reptilian 4721
0 SkillAff_Jump_4 4763
1 Natural_Armor_5 4736
2 WeaponProfCreature 289
3 darkvision 228
4 Race_Reptilian 4721
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfSim_Katar 7945
13 WeapProfSim_Heavy_Mace 7946
14 WeapProfSim_Goad 7949
15 WeapProfSim_LightCrossbow 7951
16 WeapProfSim_HeavyCrossbow 7952
17 WeapProfSim_Quarterstaff 7953
18 WeapProfSim_Dagger 7954
19 WeapProfSim_Club 7955
20 Shield 32

View File

@ -14,4 +14,21 @@
10 DeathAttack 2930
11 ResistFire5 4743
12 ArmProfLgt 3
13 WP_Scimitar 7925
13 WeapProfMar_Scimitar 7925
14 WeapProfSim 46
15 WeapProfSim_Dart 7914
16 WeapProfSim_Light_Mace 7908
17 WeapProfSim_Morningstar 7923
18 WeapProfSim_Shortspear 7927
19 WeapProfSim_Sickle 7929
20 WeapProfSim_Sling 7930
21 WeapProfSim_Katar 7945
22 WeapProfSim_Heavy_Mace 7946
23 WeapProfSim_Goad 7949
24 WeapProfSim_LightCrossbow 7951
25 WeapProfSim_HeavyCrossbow 7952
26 WeapProfSim_Quarterstaff 7953
27 WeapProfSim_Dagger 7954
28 WeapProfSim_Club 7955
29 ArmProfLgt 3
30 Shield 32

View File

@ -8,9 +8,25 @@
4 ResistFire5 4743
5 Marrusault_Howl 3308
6 Diehard 3297
7 WP_Greatsword 7912
7 Large_Creature 4760
8 WeapFocGSw 107
9 ArmProfHvy 2
10 ArmProfLgt 3
11 ArmProfMed 4
12 Large_Creature 4760
9 WeapProfMar_Greatsword 7912
10 WeapProfSim 46
11 WeapProfSim_Dart 7914
12 WeapProfSim_Light_Mace 7908
13 WeapProfSim_Morningstar 7923
14 WeapProfSim_Shortspear 7927
15 WeapProfSim_Sickle 7929
16 WeapProfSim_Sling 7930
17 WeapProfSim_Katar 7945
18 WeapProfSim_Heavy_Mace 7946
19 WeapProfSim_Goad 7949
20 WeapProfSim_LightCrossbow 7951
21 WeapProfSim_HeavyCrossbow 7952
22 WeapProfSim_Quarterstaff 7953
23 WeapProfSim_Dagger 7954
24 WeapProfSim_Club 7955
25 ArmProfHvy 2
26 ArmProfLgt 3
27 ArmProfMed 4
28 Shield 32

View File

@ -8,3 +8,18 @@
4 ResistFire5 4743
5 Marrutact_Howl 3311
6 WeapProfSim 46
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955

View File

@ -6,32 +6,23 @@
2 Track 2569
3 Large_Creature 4760
4 Natural_Armor_5 4736
5 WeapProfSim 46
6 WeapProfSim_Dart 7914
7 WeapProfSim_Light_Mace 7908
8 WeapProfSim_Morningstar 7923
9 WeapProfSim_Shortspear 7927
10 WeapProfSim_Sickle 7929
11 WeapProfSim_Sling 7930
12 WeapProfMar 45
13 WeapProfMar_Battleaxe 7903
14 WeapProfMar_Greataxe 7913
15 WeapProfMar_Greatsword 7912
16 WeapProfMar_Halberd 7909
17 WeapProfMar_Handaxe 7919
18 WeapProfMar_Heavy_Flail 7917
19 WeapProfMar_Light_Flail 7905
20 WeapProfMar_Light_Hammer 7918
21 WeapProfMar_Longbow 7907
22 WeapProfMar_Longsword 7902
23 WeapProfMar_Rapier 7924
24 WeapProfMar_Scimitar 7925
25 WeapProfMar_Shortbow 7910
26 WeapProfMar_Shortsword 7901
27 WeapProfMar_Throwing_Axe 7931
28 WeapProfMar_Trident 7932
29 WeapProfMar_Warhammer 7906
30 UncannyDodge1 195
31 WeaponProfCreature 289
32 FEAT_MINOTAUR_CHARGE 4668
33 Race_Monstrous 4720
5 WeapProfMar_Greataxe 7913
6 UncannyDodge1 195
7 WeaponProfCreature 289
8 FEAT_MINOTAUR_CHARGE 4668
9 Race_Monstrous 4720
10 WeapProfSim 46
11 WeapProfSim_Dart 7914
12 WeapProfSim_Light_Mace 7908
13 WeapProfSim_Morningstar 7923
14 WeapProfSim_Shortspear 7927
15 WeapProfSim_Sickle 7929
16 WeapProfSim_Sling 7930
17 WeapProfSim_Katar 7945
18 WeapProfSim_Heavy_Mace 7946
19 WeapProfSim_Goad 7949
20 WeapProfSim_LightCrossbow 7951
21 WeapProfSim_HeavyCrossbow 7952
22 WeapProfSim_Quarterstaff 7953
23 WeapProfSim_Dagger 7954
24 WeapProfSim_Club 7955

View File

@ -1,17 +1,25 @@
2DA V2.0
FeatLabel FeatIndex
0 WeapProfSim 46
1 WeapProfSim_Dart 7914
2 WeapProfSim_Light_Mace 7908
3 WeapProfSim_Morningstar 7923
4 WeapProfSim_Shortspear 7927
5 WeapProfSim_Sickle 7929
6 WeapProfSim_Sling 7930
9 Natural_Armor_3 4734
10 WeaponProfCreature 289
11 darkvision 228
12 Race_Reptilian 4721
13 WeapFinesse 42
14 Tiny 4614
15 Muckdweller_Squirt 5425
0 Natural_Armor_3 4734
1 WeaponProfCreature 289
2 darkvision 228
3 Race_Reptilian 4721
4 WeapFinesse 42
5 Tiny 4614
6 Muckdweller_Squirt 5425
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955

View File

@ -6,3 +6,43 @@
2 ExpdRetreat 4534
3 SpellResist_5 4702
4 Race_Outsider 4716
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

View File

@ -2,51 +2,57 @@
FeatLabel FeatIndex
0 darkvision 228
1 WeapProfSim 46
2 WeapProfSim_Dart 7914
3 WeapProfSim_Light_Mace 7908
4 WeapProfSim_Morningstar 7923
5 WeapProfSim_Shortspear 7927
6 WeapProfSim_Sickle 7929
7 WeapProfSim_Sling 7930
8 WP_Goad 7949
9 WP_Heavy_Mace 7946
10 WP_Katar 7945
11 WP_Sap 7944
12 WeapProfMar 45
13 WeapProfMar_Battleaxe 7903
14 WeapProfMar_Greataxe 7913
15 WeapProfMar_Greatsword 7912
16 WeapProfMar_Halberd 7909
17 WeapProfMar_Handaxe 7919
18 WeapProfMar_Heavy_Flail 7917
19 WeapProfMar_Light_Flail 7905
20 WeapProfMar_Light_Hammer 7918
21 WeapProfMar_Longbow 7907
22 WeapProfMar_Longsword 7902
23 WeapProfMar_Rapier 7924
24 WeapProfMar_Scimitar 7925
25 WeapProfMar_Shortbow 7910
26 WeapProfMar_Shortsword 7901
27 WeapProfMar_Throwing_Axe 7931
28 WeapProfMar_Trident 7932
29 WeapProfMar_Warhammer 7906
30 WP_Light_Lance 7938
31 WP_Heavy_Pick 7939
32 WP_Light_Pick 7940
33 WP_Falchion 7943
34 WP_Maul 7947
35 WeaponProfCreature 289
36 Spell_Resist_21 4621
37 Natural_Armor_5 4736
38 Damage_Reduction_15 4748
39 SkillAff_Bluff_4 4582
40 Evasion 206
41 Improved_Evasion 212
42 Uncanny_Dodge 251
43 HIDE_IN_PLAIN_SIGHT 433
44 ShadowJump 3307
45 RacialSneakAtk6D6 4583
46 FEAT_RAK_DISGUISE 4656
47 Race_Outsider 4716
48 Rak_Change_Shape 4657
1 WeaponProfCreature 289
2 Spell_Resist_21 4621
3 Natural_Armor_5 4736
4 Damage_Reduction_15 4748
5 SkillAff_Bluff_4 4582
6 Evasion 206
7 Improved_Evasion 212
8 Uncanny_Dodge 251
9 HIDE_IN_PLAIN_SIGHT 433
10 ShadowJump 3307
11 RacialSneakAtk6D6 4583
12 FEAT_RAK_DISGUISE 4656
13 Race_Outsider 4716
14 Rak_Change_Shape 4657
15 WeapProfSim 46
16 WeapProfSim_Dart 7914
17 WeapProfSim_Light_Mace 7908
18 WeapProfSim_Morningstar 7923
19 WeapProfSim_Shortspear 7927
20 WeapProfSim_Sickle 7929
21 WeapProfSim_Sling 7930
22 WeapProfSim_Katar 7945
23 WeapProfSim_Heavy_Mace 7946
24 WeapProfSim_Goad 7949
25 WeapProfSim_LightCrossbow 7951
26 WeapProfSim_HeavyCrossbow 7952
27 WeapProfSim_Quarterstaff 7953
28 WeapProfSim_Dagger 7954
29 WeapProfSim_Club 7955
30 WeapProfMar 45
31 WeapProfMar_Battleaxe 7903
32 WeapProfMar_Greataxe 7913
33 WeapProfMar_Greatsword 7912
34 WeapProfMar_Halberd 7909
35 WeapProfMar_Handaxe 7919
36 WeapProfMar_Heavy_Flail 7917
37 WeapProfMar_Light_Flail 7905
38 WeapProfMar_Light_Hammer 7918
39 WeapProfMar_Longbow 7907
40 WeapProfMar_Longsword 7902
41 WeapProfMar_Rapier 7924
42 WeapProfMar_Scimitar 7925
43 WeapProfMar_Scythe 7926
44 WeapProfMar_Shortsword 7901
45 WeapProfMar_Shortbow 7910
46 WeapProfMar_Throwing_Axe 7931
47 WeapProfMar_Trident 7932
48 WeapProfMar_Warhammer 7906
49 WeapProfMar_Light_Lance 7938
50 WeapProfMar_Heavy_Pick 7939
51 WeapProfMar_Light_Pick 7940
52 WeapProfMar_Falchion 7943
53 WeapProfMar_Sap 7944
54 WeapProfMar_Maul 7947

View File

@ -7,3 +7,45 @@
3 Natural_Armor_2 4761
4 Leap 4772
5 Race_Outsider 4716
6 WeapProfSim 46
7 WeapProfSim_Dart 7914
8 WeapProfSim_Light_Mace 7908
9 WeapProfSim_Morningstar 7923
10 WeapProfSim_Shortspear 7927
11 WeapProfSim_Sickle 7929
12 WeapProfSim_Sling 7930
13 WeapProfSim_Katar 7945
14 WeapProfSim_Heavy_Mace 7946
15 WeapProfSim_Goad 7949
16 WeapProfSim_LightCrossbow 7951
17 WeapProfSim_HeavyCrossbow 7952
18 WeapProfSim_Quarterstaff 7953
19 WeapProfSim_Dagger 7954
20 WeapProfSim_Club 7955
21 WeapProfMar 45
22 WeapProfMar_Battleaxe 7903
23 WeapProfMar_Greataxe 7913
24 WeapProfMar_Greatsword 7912
25 WeapProfMar_Halberd 7909
26 WeapProfMar_Handaxe 7919
27 WeapProfMar_Heavy_Flail 7917
28 WeapProfMar_Light_Flail 7905
29 WeapProfMar_Light_Hammer 7918
30 WeapProfMar_Longbow 7907
31 WeapProfMar_Longsword 7902
32 WeapProfMar_Rapier 7924
33 WeapProfMar_Scimitar 7925
34 WeapProfMar_Scythe 7926
35 WeapProfMar_Shortsword 7901
36 WeapProfMar_Shortbow 7910
37 WeapProfMar_Throwing_Axe 7931
38 WeapProfMar_Trident 7932
39 WeapProfMar_Warhammer 7906
40 WeapProfMar_Light_Lance 7938
41 WeapProfMar_Heavy_Pick 7939
42 WeapProfMar_Light_Pick 7940
43 WeapProfMar_Falchion 7943
44 WeapProfMar_Sap 7944
45 WeapProfMar_Maul 7947
46 ArmProfLgt 3
47 Shield 32

View File

@ -8,3 +8,18 @@
4 LowLightVision 354
5 WeapProfCreature 289
6 Race_Monstrous 4720
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955

View File

@ -10,3 +10,19 @@
6 Charm_Person 4597
7 Waterbreathing_Other 4641
8 Race_Fey 4718
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar_Shortsword 7901

View File

@ -9,3 +9,18 @@
5 Blinding_Beauty 4685
6 Dimension_Door 4755
7 Race_Fey 4718
8 WeapProfSim 46
9 WeapProfSim_Dart 7914
10 WeapProfSim_Light_Mace 7908
11 WeapProfSim_Morningstar 7923
12 WeapProfSim_Shortspear 7927
13 WeapProfSim_Sickle 7929
14 WeapProfSim_Sling 7930
15 WeapProfSim_Katar 7945
16 WeapProfSim_Heavy_Mace 7946
17 WeapProfSim_Goad 7949
18 WeapProfSim_LightCrossbow 7951
19 WeapProfSim_HeavyCrossbow 7952
20 WeapProfSim_Quarterstaff 7953
21 WeapProfSim_Dagger 7954
22 WeapProfSim_Club 7955

View File

@ -2,34 +2,48 @@
FeatLabel FeatIndex
0 darkvision 228
1 WeapProfMar 45
2 WeapProfMar_Battleaxe 7903
3 WeapProfMar_Greataxe 7913
4 WeapProfMar_Greatsword 7912
5 WeapProfMar_Halberd 7909
6 WeapProfMar_Handaxe 7919
7 WeapProfMar_Heavy_Flail 7917
8 WeapProfMar_Light_Flail 7905
9 WeapProfMar_Light_Hammer 7918
10 WeapProfMar_Longbow 7907
11 WeapProfMar_Longsword 7902
12 WeapProfMar_Rapier 7924
13 WeapProfMar_Scimitar 7925
14 WeapProfMar_Shortbow 7910
15 WeapProfMar_Shortsword 7901
16 WeapProfMar_Throwing_Axe 7931
17 WeapProfMar_Trident 7932
18 WeapProfMar_Warhammer 7906
19 WeapProfSim 46
20 WeapProfSim_Dart 7914
21 WeapProfSim_Light_Mace 7908
22 WeapProfSim_Morningstar 7923
23 WeapProfSim_Shortspear 7927
24 WeapProfSim_Sickle 7929
25 WeapProfSim_Sling 7930
26 ArmProfMed 4
27 ArmProfLgt 3
28 Shield 32
29 Natural_Armor_5 4736
30 Large_Creature 4760
31 Race_Giant 4717
1 Natural_Armor_5 4736
2 Large_Creature 4760
3 Race_Giant 4717
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 WeapProfSim_Katar 7945
12 WeapProfSim_Heavy_Mace 7946
13 WeapProfSim_Goad 7949
14 WeapProfSim_LightCrossbow 7951
15 WeapProfSim_HeavyCrossbow 7952
16 WeapProfSim_Quarterstaff 7953
17 WeapProfSim_Dagger 7954
18 WeapProfSim_Club 7955
19 WeapProfMar 45
20 WeapProfMar_Battleaxe 7903
21 WeapProfMar_Greataxe 7913
22 WeapProfMar_Greatsword 7912
23 WeapProfMar_Halberd 7909
24 WeapProfMar_Handaxe 7919
25 WeapProfMar_Heavy_Flail 7917
26 WeapProfMar_Light_Flail 7905
27 WeapProfMar_Light_Hammer 7918
28 WeapProfMar_Longbow 7907
29 WeapProfMar_Longsword 7902
30 WeapProfMar_Rapier 7924
31 WeapProfMar_Scimitar 7925
32 WeapProfMar_Scythe 7926
33 WeapProfMar_Shortsword 7901
34 WeapProfMar_Shortbow 7910
35 WeapProfMar_Throwing_Axe 7931
36 WeapProfMar_Trident 7932
37 WeapProfMar_Warhammer 7906
38 WeapProfMar_Light_Lance 7938
39 WeapProfMar_Heavy_Pick 7939
40 WeapProfMar_Light_Pick 7940
41 WeapProfMar_Falchion 7943
42 WeapProfMar_Sap 7944
43 WeapProfMar_Maul 7947
44 ArmProfLgt 3
45 Shield 32

View File

@ -8,3 +8,46 @@
4 FireAcclimated 4523
5 Race_Stomp 4524
6 Psionic_Focus 4818
7 WeapProfSim 46
8 WeapProfSim_Dart 7914
9 WeapProfSim_Light_Mace 7908
10 WeapProfSim_Morningstar 7923
11 WeapProfSim_Shortspear 7927
12 WeapProfSim_Sickle 7929
13 WeapProfSim_Sling 7930
14 WeapProfSim_Katar 7945
15 WeapProfSim_Heavy_Mace 7946
16 WeapProfSim_Goad 7949
17 WeapProfSim_LightCrossbow 7951
18 WeapProfSim_HeavyCrossbow 7952
19 WeapProfSim_Quarterstaff 7953
20 WeapProfSim_Dagger 7954
21 WeapProfSim_Club 7955
22 WeapProfMar 45
23 WeapProfMar_Battleaxe 7903
24 WeapProfMar_Greataxe 7913
25 WeapProfMar_Greatsword 7912
26 WeapProfMar_Halberd 7909
27 WeapProfMar_Handaxe 7919
28 WeapProfMar_Heavy_Flail 7917
29 WeapProfMar_Light_Flail 7905
30 WeapProfMar_Light_Hammer 7918
31 WeapProfMar_Longbow 7907
32 WeapProfMar_Longsword 7902
33 WeapProfMar_Rapier 7924
34 WeapProfMar_Scimitar 7925
35 WeapProfMar_Scythe 7926
36 WeapProfMar_Shortsword 7901
37 WeapProfMar_Shortbow 7910
38 WeapProfMar_Throwing_Axe 7931
39 WeapProfMar_Trident 7932
40 WeapProfMar_Warhammer 7906
41 WeapProfMar_Light_Lance 7938
42 WeapProfMar_Heavy_Pick 7939
43 WeapProfMar_Light_Pick 7940
44 WeapProfMar_Falchion 7943
45 WeapProfMar_Sap 7944
46 WeapProfMar_Maul 7947
47 ArmProfLgt 3
48 ArmProfMed 4
49 Shield 32

View File

@ -4,19 +4,29 @@
0 darkvision 228
1 BlindFight 408
2 Alertness 0
3 Shield 32
4 WeapProfSim 46
5 WeapProfSim_Dart 7914
6 WeapProfSim_Light_Mace 7908
7 WeapProfSim_Morningstar 7923
8 WeapProfSim_Shortspear 7927
9 WeapProfSim_Sickle 7929
10 WeapProfSim_Sling 7930
11 ArmProfLgt 3
12 Spell_Resist_14 4705
13 Natural_Armor_1 4733
14 FEAT_PYUAN_CHARM 4658
15 FEAT_PYUAN_DARKNESS 4659
16 FEAT_PYUAN_ENTANGLE 4660
17 FEAT_PYUAN_FEAR 4661
18 Race_Monstrous 4720
3 Spell_Resist_14 4705
4 Natural_Armor_1 4733
5 FEAT_PYUAN_CHARM 4658
6 FEAT_PYUAN_DARKNESS 4659
7 FEAT_PYUAN_ENTANGLE 4660
8 FEAT_PYUAN_FEAR 4661
9 Race_Monstrous 4720
10 WeapProfSim 46
11 WeapProfSim_Dart 7914
12 WeapProfSim_Light_Mace 7908
13 WeapProfSim_Morningstar 7923
14 WeapProfSim_Shortspear 7927
15 WeapProfSim_Sickle 7929
16 WeapProfSim_Sling 7930
17 WeapProfSim_Katar 7945
18 WeapProfSim_Heavy_Mace 7946
19 WeapProfSim_Goad 7949
20 WeapProfSim_LightCrossbow 7951
21 WeapProfSim_HeavyCrossbow 7952
22 WeapProfSim_Quarterstaff 7953
23 WeapProfSim_Dagger 7954
24 WeapProfSim_Club 7955
25 WeapProfMar_Scimitar 7925
26 WeapProfMar_Longbow 7907
27 ArmProfLgt 3
28 Shield 32

View File

@ -2,36 +2,51 @@
FeatLabel FeatIndex
0 darkvision 228
1 WeapProfSim 46
2 WeapProfSim_Dart 7914
3 WeapProfSim_Light_Mace 7908
4 WeapProfSim_Morningstar 7923
5 WeapProfSim_Shortspear 7927
6 WeapProfSim_Sickle 7929
7 WeapProfSim_Sling 7930
8 WeapProfMar 45
9 WeapProfMar_Battleaxe 7903
10 WeapProfMar_Greataxe 7913
11 WeapProfMar_Greatsword 7912
12 WeapProfMar_Halberd 7909
13 WeapProfMar_Handaxe 7919
14 WeapProfMar_Heavy_Flail 7917
15 WeapProfMar_Light_Flail 7905
16 WeapProfMar_Light_Hammer 7918
17 WeapProfMar_Longbow 7907
18 WeapProfMar_Longsword 7902
19 WeapProfMar_Rapier 7924
20 WeapProfMar_Scimitar 7925
21 WeapProfMar_Shortbow 7910
22 WeapProfMar_Shortsword 7901
23 WeapProfMar_Throwing_Axe 7931
24 WeapProfMar_Trident 7932
25 WeapProfMar_Warhammer 7906
26 WeaponProfCreature 289
27 Spell_Resist_27 4709
28 Natural_Armor_9 4738
29 Damage_Reduction_15 4748
30 SkillAff_Bluff 4753
31 FEAT_RAK_DISGUISE 4656
32 Race_Outsider 4716
33 Rak_Change_Shape 4657
1 WeaponProfCreature 289
2 Spell_Resist_27 4709
3 Natural_Armor_9 4738
4 Damage_Reduction_15 4748
5 SkillAff_Bluff 4753
6 FEAT_RAK_DISGUISE 4656
7 Race_Outsider 4716
8 Rak_Change_Shape 4657
9 WeapProfSim 46
10 WeapProfSim_Dart 7914
11 WeapProfSim_Light_Mace 7908
12 WeapProfSim_Morningstar 7923
13 WeapProfSim_Shortspear 7927
14 WeapProfSim_Sickle 7929
15 WeapProfSim_Sling 7930
16 WeapProfSim_Katar 7945
17 WeapProfSim_Heavy_Mace 7946
18 WeapProfSim_Goad 7949
19 WeapProfSim_LightCrossbow 7951
20 WeapProfSim_HeavyCrossbow 7952
21 WeapProfSim_Quarterstaff 7953
22 WeapProfSim_Dagger 7954
23 WeapProfSim_Club 7955
24 WeapProfMar 45
25 WeapProfMar_Battleaxe 7903
26 WeapProfMar_Greataxe 7913
27 WeapProfMar_Greatsword 7912
28 WeapProfMar_Halberd 7909
29 WeapProfMar_Handaxe 7919
30 WeapProfMar_Heavy_Flail 7917
31 WeapProfMar_Light_Flail 7905
32 WeapProfMar_Light_Hammer 7918
33 WeapProfMar_Longbow 7907
34 WeapProfMar_Longsword 7902
35 WeapProfMar_Rapier 7924
36 WeapProfMar_Scimitar 7925
37 WeapProfMar_Scythe 7926
38 WeapProfMar_Shortsword 7901
39 WeapProfMar_Shortbow 7910
40 WeapProfMar_Throwing_Axe 7931
41 WeapProfMar_Trident 7932
42 WeapProfMar_Warhammer 7906
43 WeapProfMar_Light_Lance 7938
44 WeapProfMar_Heavy_Pick 7939
45 WeapProfMar_Light_Pick 7940
46 WeapProfMar_Falchion 7943
47 WeapProfMar_Sap 7944
48 WeapProfMar_Maul 7947

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