Expanded Noctumancer for epic progression

Expanded Noctumancer for epic progression.
This commit is contained in:
Jaysyn904
2025-05-07 20:03:18 -04:00
parent 98aaca7b45
commit 291d9aa49b
8 changed files with 340 additions and 218 deletions

View File

@@ -1894,16 +1894,27 @@ void MysteryFeats(object oPC)
else
FeatUsePerDay(oPC, FEAT_DANCING_SHADOWS, -1, 1);
}
nClass = GetLevelByClass(CLASS_TYPE_NOCTUMANCER, oPC);
if(nClass > 0)
{
nClass = GetLevelByClass(CLASS_TYPE_NOCTUMANCER, oPC);
if (nClass >= 2)
{
int nUses;
if (nClass < 5)
nUses = 1;
else if (nClass < 8)
nUses = 2;
else
nUses = 3 + (nClass - 8) / 3;
FeatUsePerDay(oPC, FEAT_INNATE_COUNTERSPELL, -1, nUses);
}
/* {
if (nClass >= 8)
FeatUsePerDay(oPC, FEAT_INNATE_COUNTERSPELL, -1, 3);
else if (nClass >= 5)
FeatUsePerDay(oPC, FEAT_INNATE_COUNTERSPELL, -1, 2);
else
FeatUsePerDay(oPC, FEAT_INNATE_COUNTERSPELL, -1, 1);
}
} */
nClass = GetLevelByClass(CLASS_TYPE_SHADOWSMITH, oPC);
if(nClass > 0)
{